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A well-known and used MUI custom class (HTMLview.mcc) which provides MUI application programmers a gadget for viewing/displaying HTML pages. It comes with an object-oriented design, slim and tidy so that the HTML engine is capable of showing HTML very fast...

License: GNU Lesser General Public License v2.1

C 49.12% C++ 46.42% Objective-C 0.22% Perl 2.45% Makefile 1.80%
mui mcc html-viewer amiga amigaos3 amigaos amigaos4 morphos

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htmlview's Issues

MUIA_HTMLview_Contents and external files

When using MUIA_HTMLview_Contents to set the HTMLview contents, there seems to be a problem with resolving external files. Consider the following code:

set(obj, MUIA_HTMLview_Contents, "<html><head></head><body>Hello World<br><hr><br><img src=\"test.png\"></body></html>")

"test.png" is never displayed although it is in the program directory. I checked with SnoopDOS and HTMLview.mcc seems to look for a file ".png" which of course fails. I don't know why it strips the "test" from the filename passed to <img src=>.

Please fix.

HTMLview doesn't work with MUI4 on OS3

On OS3 HTMLview doesn't work correctly with MUI4. There is a blue-checkered pattern all over the gadgets contents making everything unreadable. See screenshot. There should be a HTML page in the area that is blue-checkered but only two images reading "NEW" from that page are actually visible.

It works correctly with MUI 3.8. I haven't checked OS4 and MorphOS yet.
shot

Beta timeout

The OS3 version of HTMLview always opens a requester at first start informing the user that this beta is older than 3 months and that I should get a newer one. This is quite annoying.

HTMLView bugs on MorphOS

HTMLView doesn't seem to work correctly under MorphOS. Not the native version nor the 68k version.

The demo program from the archive does start and shows the page, but makes a Wipeout hit. Using HTMLView from Hollywood's RapaGUI plugin also crashes.

Out of curiosity I also tried 68k version of the libraries, but it also makes hits and the demo program just shows empty page.

I'll attach few debug logs of each situation.

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