Comments (3)
@Emilgardis Yes, this is a good point. I think that many of these conflicts arise due to the nested nature of the crates. I don't know of a one size fits all approach to this problem off the top of my head, but I'll definitely think about it. If anyone else has ideas, please share them.
Update: When pulling remote changes to our local machines, we rebase. When merging local changes into the mainline, we merge. Does this sound good?
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Yes, that sounds reasonable. Right now we have sync commits on #99 and #81
I'll make a PR to reflect this in CONTRIBUTING.md
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21ee399 will in some ways prevent this. Closing issue
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Related Issues (20)
- Pong game breaks when using Airpods Pros HOT 5
- Derive proc_macros unnecessarily require the user to import apparently arbitrary types HOT 1
- RenderingBundle has undocumented dependency when used with ApplicationBuilder HOT 2
- RenderToWindow::from_config_path - Parse Errors include filename that couldn't be parsed HOT 2
- Include brew dependencies for MacOS HOT 1
- update amethyst_rendy to use rendy 0.5.1 HOT 1
- Reduce friction to use register_asset_type! macro HOT 1
- Allow use of legion system macros without needing to manually add legion crate HOT 1
- Add example how to add thread local bundle / system with object which can not be send between threads HOT 3
- Most Examples Are breaking, With missing imports HOT 1
- supported platforms? HOT 1
- Examples fail to run second time with error: failed to load manifest for workspace member .assets_db HOT 1
- Custom pipeline properties for rendering (3D-related)
- [Question] is there a way to download all of amethyst for convenient offline use
- the focus screen functionality does not work at all HOT 9
- Amethyst rendy is broken, the build is broken and has been broken for more than a year HOT 4
- Amethyst Roadmaps not updated to reflect project discontinuation
- amethyst was deprecated? if yes, why? HOT 3
- Make tiled windows fullscreen
- Wide layout not resizing with new windows. Requires relaunching.
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