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asfui's Issues

Last key redeemed is not removed from listing

I don't know if this is a new behavior to 0.5 or not. I had not noticed it before anyway, but when a list is pasted to redeem, and all keys get redeemed, the last key remains on the window no matter the result of the previous operation.

ASF v3 support

As I understand ASFui v. 1.0.114 was designed for ASF V3.

Any instructions how to make it work? Any differences from setting up ASFui for ASF v2?

Manual?

Any instructions of how to install it?

ASFui crashing with ASF V2.1.7.6

ASF's latest update looks like it causes some issues for ASFui. Mine crashes while ASF is still coming up, and it leaves ASF still running in the background

ASFui won't open?

I run it, give it administrator access, and nothing happens. Usually it opens right away after I do that, but now it won't open at all. ASF works fine on its own, but I don't want to have to figure out how to do the commands without ASFui. What am I doing wrong?
I re-downloaded the program and it still didn't work. I also tried on another device, and it worked there. Maybe its something wrong with my PC?

keys get eaten without being used

I've tried redeeming multiple keys with your UI. Earlier it worked, but after some updates your UI seems to be eating keys. For you to be able to debug the bug ( :) ) you can try to check the code, what is happening, when you put multiple keys for single title to redeem on single bot (i.e. first key should be activated, rest should have "Already Owned" status. So only the first key should be removed from the text box. In my case, removed was first and ... unknown key. 8 keys in, 6 keys out in messed up order (2nd to last key was placed as 2nd, not sure why this app changes order of keys).

Error when clicking some buttons

I have done everything; setup steamownerid and steammasterid on all bots, installed latest java, .NET framework, yet I still get an error when I click some buttons - when I click status, pause, and some other buttons.

I can still farm normally using ASFUI, but I can't use some of the buttons and when I click redeem it says an input is required, as expected, but when I put in all my keys and click redeem nothing happens.

This is the error I get when clicking status:
The communication object,
System.ServiceModel.Channels.ServiceChannel, cannot be used for communication becuase it is in the faulted state.
Log:
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.ServiceModel.CommunicationObjectFaultedException: The communication object, System.ServiceModel.Channels.ServiceChannel, cannot be used for communication because it is in the Faulted state.

Server stack trace:
at System.ServiceModel.Channels.CommunicationObject.Close(TimeSpan timeout)

Exception rethrown at [0]:
at System.Runtime.Remoting.Proxies.RealProxy.HandleReturnMessage(IMessage reqMsg, IMessage retMsg)
at System.Runtime.Remoting.Proxies.RealProxy.PrivateInvoke(MessageData& msgData, Int32 type)
at System.ServiceModel.ICommunicationObject.Close(TimeSpan timeout)
at System.ServiceModel.ClientBase1.System.ServiceModel.ICommunicationObject.Close(TimeSpan timeout) at System.ServiceModel.ClientBase1.Close()
at System.ServiceModel.ClientBase`1.System.IDisposable.Dispose()
at ASFui.Util.SendCommand(String command)
at ASFui.ASFui.sendCommand(String str)
at ASFui.ASFui.btnStatusBot_Click(Object sender, EventArgs e)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.7.2558.0 built by: NET471REL1
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll

ASFui
Assembly Version: 0.5.2.0
Win32 Version: 0.5.2.0
CodeBase: file:///C:/Users/Josh/Desktop/ASFUI/ASFui.exe

System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.7.2558.0 built by: NET471REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll

System
Assembly Version: 4.0.0.0
Win32 Version: 4.7.2558.0 built by: NET471REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll

System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.7.2558.0 built by: NET471REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll

System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.7.2558.0 built by: NET471REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll

System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.7.2558.0 built by: NET471REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll

Accessibility
Assembly Version: 4.0.0.0
Win32 Version: 4.7.2558.0 built by: NET471REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll

NLog
Assembly Version: 4.0.0.0
Win32 Version: 0.5.2.0
CodeBase: file:///C:/Users/Josh/Desktop/ASFUI/ASFui.exe

System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.7.2558.0 built by: NET471REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll

Newtonsoft.Json
Assembly Version: 9.0.0.0
Win32 Version: 0.5.2.0
CodeBase: file:///C:/Users/Josh/Desktop/ASFUI/ASFui.exe

Microsoft.CSharp
Assembly Version: 4.0.0.0
Win32 Version: 4.7.2558.0
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Microsoft.CSharp/v4.0_4.0.0.0__b03f5f7f11d50a3a/Microsoft.CSharp.dll

System.Numerics
Assembly Version: 4.0.0.0
Win32 Version: 4.7.2558.0 built by: NET471REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Numerics/v4.0_4.0.0.0__b77a5c561934e089/System.Numerics.dll

System.Dynamic
Assembly Version: 4.0.0.0
Win32 Version: 4.7.2558.0
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Dynamic/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Dynamic.dll

Anonymously Hosted DynamicMethods Assembly
Assembly Version: 0.0.0.0
Win32 Version: 4.7.2558.0 built by: NET471REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_32/mscorlib/v4.0_4.0.0.0__b77a5c561934e089/mscorlib.dll

System.Data
Assembly Version: 4.0.0.0
Win32 Version: 4.7.2558.0 built by: NET471REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_32/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll

Microsoft.VisualBasic
Assembly Version: 10.0.0.0
Win32 Version: 14.7.2558.0 built by: NET471REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll

System.ServiceModel
Assembly Version: 4.0.0.0
Win32 Version: 4.7.2558.0 built by: NET471REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.ServiceModel/v4.0_4.0.0.0__b77a5c561934e089/System.ServiceModel.dll

System.Runtime.Serialization
Assembly Version: 4.0.0.0
Win32 Version: 4.7.2558.0 built by: NET471REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Serialization/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Serialization.dll

SMDiagnostics
Assembly Version: 4.0.0.0
Win32 Version: 4.7.2558.0 built by: NET471REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/SMDiagnostics/v4.0_4.0.0.0__b77a5c561934e089/SMDiagnostics.dll

System.ServiceModel.Internals
Assembly Version: 4.0.0.0
Win32 Version: 4.7.2558.0 built by: NET471REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.ServiceModel.Internals/v4.0_4.0.0.0__31bf3856ad364e35/System.ServiceModel.Internals.dll

System.Transactions
Assembly Version: 4.0.0.0
Win32 Version: 4.7.2558.0 built by: NET471REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_32/System.Transactions/v4.0_4.0.0.0__b77a5c561934e089/System.Transactions.dll

System.IdentityModel
Assembly Version: 4.0.0.0
Win32 Version: 4.7.2558.0 built by: NET471REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.IdentityModel/v4.0_4.0.0.0__b77a5c561934e089/System.IdentityModel.dll

System.Xaml
Assembly Version: 4.0.0.0
Win32 Version: 4.7.2558.0 built by: NET471REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xaml/v4.0_4.0.0.0__b77a5c561934e089/System.Xaml.dll

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.

Invalid Remote URL

Hi.
I'm trying to set-up ASFui with remote settings, but always show this message: Invalid Remote URL. I'm trying with net.tcp://myhost.ddns.net:1242/ASF and http://myhost.ddns.net:1242/ASF.
What am I doing wrong?

WCF is working fine.

buttons don't work

All the buttons are grayed out ie (Input, Cards, Keys, Games, Chat, Manage Bots, ArchiSteamFarm, 2FA)
I am using ASFui v0.3.9.0 and ASF V2.1.6.3
capture

automatically stopping ASF

I have 5 bots and when using the ui (v4) when i start ASF it logs into my first bot them it stops the farm all together. This problem doesn't happen when just using the normal ASF.exe. Also buttons are stilled grayed out and can't use them.
capture

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