Code Monkey home page Code Monkey logo

libtock-rs's Introduction

Build Status

libtock-rs

Rust userland library for Tock (WIP)

Tested with tock Release 1.4.1.

The library works in principle on most boards, but there is currently the showstopper bug #28 that prevents the generation of relocatable code. This means that all applications must be installed at the flash address they are compiled with, which usually means that they must be compiled especially for your board and that there can only be one application written in rust at a time and it must be installed as the first application on the board, unless you want to play games with linker scripts. There are some boards/layout_*.ld files provided that allow to run the examples on common boards. Due to MPU region alignment issues they may not work for applications that use a lot of RAM, in that case you may have to change the SRAM start address to fit your application.

Getting Started

This project is nascent and still under heavy development, but first steps:

  1. Ensure you have rustup installed.

  2. Clone the repository:

    git clone https://github.com/tock/libtock-rs
    cd libtock-rs
  3. Install the dependencies:

    make setup
  4. Use make to compile and run an example app.

    make nrf52 # Builds all examples for the nrf52 platform
    make opentitan # Builds all examples for the OpenTitan platform
    make opentitan FEATURES=alloc # Builds all examples for the OpenTitan platform, with alloc feature enabled

    For an unknown platform, you may have to create your own memory layout definition. Place the layout definition file at boards/layout_<platform>.ld and do not forget to enhance the tockloader_flags dispatching section in tools/flash.sh. You are welcome to create a PR, s.t. the number of supported platforms grows.

Using libtock-rs

The easiest way to start using libtock-rs is adding an example to the examples folder. The boiler plate code you would write is

#![no_std]

use libtock::result::TockResult;

#[libtock::main]
async fn main() -> TockResult<()> {
  // Your code
}

If you want to use heap based allocation you will have to add

extern crate alloc;

to the preamble and store your example in the examples-alloc folder.

To run on the code on your board you can use

make <platform> [FEATURES=alloc]

The example can also be flashed to the board by running:

make flash-<platform> EXAMPLE=<example>

This script does the following steps for you:

  • cross-compile your program
  • create a TAB (tock application bundle)
  • if you have a J-Link compatible board connected: flash this TAB to your board (using tockloader)

License

Licensed under either of

at your option.

Contribution

Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.

The contribution guidelines can be found here: contribution guidelines

libtock-rs's People

Contributors

alevy avatar alistair23 avatar anotherthomas avatar bors[bot] avatar bradjc avatar brghena avatar cbiffle avatar dgreid avatar enzuru avatar fhars avatar gendx avatar jamesmunns avatar japaric avatar jrvanwhy avatar labbott avatar niklasad1 avatar not-an-aardvark avatar ppannuto avatar rajivr avatar torfmaster avatar vagabond avatar woyten avatar

Watchers

 avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.