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atm-5's Issues

client side crash with cyclic charms

i have been having a problem through a few updates now. Any time i have a cyclic charm on me and it is triggered it crashes mc client side everytime. both charms i tested are fire and antidote. is this happening to anyone else, i figured it would be a common problem so i did not post before.

Lots of errors when starting up forge 31.1 and client doesn't load the mods

Hi all, quite a newbie here.
I just added the latest All the Mods 5 on a fresh forge 31.1 (so installing forge then copying the mods in the mods folder).
It looks like there is lots of red lines there, is it expected?
Also there is no mods loaded in my Forge 31.1 client (I copied the content of the zip files in the mods folder, as explained online).

Server runs on Linux Mint, client is the official (no Twitch) on Windows 10.

[FULL][1.10] Mekanism reactor

When loading the new server from an upgraded version, the system warns about missing tritium and deuterium. Also, the rotary condensetrator is fully broken, it will no longer convert lithium to gas nor water to water vapor.

Server Files incorrect version

So, like the title, the server files that were updated two days ago, and also say they are for 1.15.2, still show up in game as for 1.15.1

Server files for 1.11 missing [was: JEI recipes not working]

I started the world on 1.5, at the time where we had the recipe book icon.
Now, we have JEI, but clicking on JEI doesn't show a recie, nor does hitting the configured key (r) to show the recipe even if I check that it's the only one configured with this key.
Server started with java -Xmx4000M -Xms3000M -jar minecraft_server.1.15.2.jar nogui, but how do I make sure that the server really loads all the mods?

Ocean Monuments don't generate when BoP is used

Whenever a Map is generated with BoP no Ocean Monuments are created - with Vanilla worldgen they are created as expected.

I tested a number of seeds and searched for the monuments with the /locate command.

I am not sure if it is a BoP problem or a Problem with another mod interacting with BoP

Can't see JEI

allthemods 5 1.6

but i removed biomesoplenty

here is no JEI on screen
nothing interesting in logs
i can configure controls, but everything is not workinng.

Mod Suggestions

GLFW error 65539: invalid key 4

everytime i try to launch all the mods 5 via the twitch launcher it throws the error GLFW error 65539: invalid key 4 listed i have checked my graphics drivers to make sure they are updated and they are the latest nvidia drivers as of current date.
this never happened until the latest update for allthemods5 which is V1.4
when i use V1.3 this issue does not appear at all for me

Dupe

I found a dupe glitch with the simple storage where if two people are in it even if there are only enough resources to make one both people can get one. I tried doing it twice to see what actually happened but it didn't work the second time so IDK if it was just a rare glitch or what.

Server forces BOP even when level type is default.

I have set the Server to default but the Serverfiles result in a BOP world.
To Test feel free to use the same Seed on a singleplayer world and on a server world. This is the Server Properties I used.
#Minecraft server properties #(File Modification Datestamp) broadcast-rcon-to-ops=true view-distance=10 max-build-height=256 server-ip= level-seed=-1825852721 rcon.port=25575 gamemode=survival server-port=25565 allow-nether=true enable-command-block=false enable-rcon=false enable-query=false op-permission-level=4 prevent-proxy-connections=false generator-settings= resource-pack= level-name=world rcon.password= player-idle-timeout=0 motd=\u00a7eAll The Mods 5\u00a7r - Hosted by \u00a75ChromeMystic\u00a7r\nServer Pack Version: \u00a7a5-0.11 query.port=25565 force-gamemode=false hardcore=false white-list=false broadcast-console-to-ops=true pvp=true spawn-npcs=true generate-structures=true spawn-animals=true snooper-enabled=true difficulty=easy function-permission-level=2 network-compression-threshold=256 level-type=default spawn-monsters=true max-tick-time=60000 enforce-whitelist=false use-native-transport=true max-players=20 resource-pack-sha1= spawn-protection=16 online-mode=true allow-flight=false max-world-size=29999984

Server Console does not accept input on first start

Greetings,

I have a rather weird Problem with this pack. When starting the server pack for the first time, the console does not accept any input and needs to be closed with Ctrl+C

Steps:

  • Extract simple Server files in empty folder
  • use startserver.bat
  • server will be installed an start, but the console will not accept any input (https://imgur.com/u5Rdbsj)

This has been tested by me and 2 other ppl on serveral systems

Why is this a problem?
My serverhoster has a web based console where the input issue is happening all the time. I can use commands ingame but for example the fml confirm command cannot be used and updating the pack is not possible.

I am working closely with the support of my hoster to figure out why it happens on every start of the server, but it is likely related to the problem above. Any help or information is highly appreciated.

ATM 1.10 @Mekanism pipes issue

Hi!

After the update, I noticed that pipes are disconnected from the electrolytic separator and they won't connect if I try to reinstall the pipe or separator itself

!!! UPDATE !!!
Rotary condensentrator is not working as well

server files missing

I have tried to update my server but can't download the server files/modpacks they don't seem to be there anymore can someone help please happened after the new update the other day.

Crashing whenever ATM is run

I used ATM on the newest version of forge, which worked for me before, but after I installed ATM it would crash. I can't get it to run. Any advice?

Smelting Soul Sand

Hi there, while trying to make some Vile Dust (Soul Shards Respawn), I noticed that by smelting Soul Sand, I was getting Soul Glass (Dark Utilities). It seems both the Vile Dust and Soul Glass use the same recipe- smelting Soul Sand. I haven't been able to get any Vile Dust, I keep getting Soul Glass.

2020-03-09_10-24-57

xNet Facade breaking the conectors

Expected Behavior

Facade should hide the xnet connectors

Current Behavior

The facade hides the connector indeed but at the same time isolates it from the multiblock structures and breaks the connections, and breaks the channel se-up too

Possible Solution

Steps to Reproduce

  1. Place a connector
  2. Mimic a surface with a Facade
  3. Apply the facade on the networking cable

Log

Detailed Description

Storage Drawer mod dont keep locked drawers content.

So found an issue that if u put any amount of any item into any locked drawer from the storage drawer mod then empty the drawer of said Item ether by hand or and auto sorting system the drawer will clear the item after any amount of time other users say they had this occur without unloading the chunk of the drawer but I have only seen it after un/reloading said drawer.

Mekanism cardboard box blacklist

According to mekanism devs, modpack makers should write blacklist to disable their mod breaking other mods.

mekanism/Mekanism#5899

The blacklist should atleast contain everything from Refined Storage, Refined Storage Addons, Securitycraft, CC: Tweaked, Waystones and probably RFtools stuff too.

Toggle Light Overlay Glitch/Issue

When I have the Toggle Light Overlay on, where the red X is visible... When you pickup an item from the ground, either harvested of dropped and picked up from inventory in the instant its picked up you can see the red X appear in other rooms, like a cave, without having to have been there.

Picture attached with http://prntscr.com/qm2vxg

If you'd like more clarification, let me know.

Industrial Foregoing Dissolution Chamber prod. 2 Range Upgrade for 1 set of items

Industrial Foregoing Dissolution Chamber prod. 2 Range Upgrade for 1 set of items
with using 2 Buckets of Latex.

Expected Behavior

Produce 1 Item

Current Behavior

produces 2 Items

Possible Solution

?

Steps to Reproduce

  1. Put 2 buckets of Latex into Maschine
  2. put in 2 Redstone, 2 Glass Panes, 4 (ex.) Lapis
  3. Wait for 2 Items to produce
  4. Profit...

Detailed Description

ATM 5 - 1.12
Forge - 31.1.25
Industrial Foregoing - 2.2.2

Multiple types of copper

Hallo!

Currently there are three types of copper in the game: From Mekanism, Silent's Mechanism and Blue Power. The first two of these I already found by randomly mining ores.

Would be best if those mods were made compatibly so that there is only one type of ore that all three use.

ATM 1.7 World became corrupted due to Nature's Aura

Time: 2020/3/10 下午 8:47
Description: Exception in server tick loop

java.lang.ClassCastException: de.ellpeck.naturesaura.blocks.BlockDecayedLeaves cannot be cast to net.minecraft.block.LeavesBlock
at net.olafkeijsers.fastleafdecay.FldScheduler.tick(FldScheduler.java:55) ~[?:v20] {re:classloading}
at net.minecraftforge.eventbus.EventBus.doCastFilter(EventBus.java:212) ~[eventbus-2.0.0-milestone.1-service.jar:?] {}
at net.minecraftforge.eventbus.EventBus.lambda$addListener$11(EventBus.java:204) ~[eventbus-2.0.0-milestone.1-service.jar:?] {}
at net.minecraftforge.eventbus.EventBus.post(EventBus.java:258) ~[eventbus-2.0.0-milestone.1-service.jar:?] {}
at net.minecraftforge.fml.hooks.BasicEventHooks.onPostServerTick(BasicEventHooks.java:119) ~[?:?] {re:classloading}
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:823) ~[?:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A}
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:635) [?:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A}
at java.lang.Thread.run(Unknown Source) [?:1.8.0_241] {}

Environment: self-hosted with Windows 10. No custom mods or modifications are made to the server files.

After using the aura a lot and tons of damage were caused, like blocks were destroyed and all living creatures died, I planted a few ancient trees. After a few minutes, the world becomes corrupted and no player could log in again. The only way to "fix" our server is to remove Nature's Aura. Even after the trees are removed due to the removal of the mod, adding the mod back afterward will crash the server again.

GLFW error 65539: invalid key 4

every time i go to launch the mod pack it crashes giving me the error: GLFW error 65539: invalid key 4
the game launched fine the first time launching after install but second time i get this same error, tried re-installing and it did the same thing, worked once and then proceeded to give me the error again

Nether Portal Loop

Once upgrading to 1.6, it appears that traversing a Nether portal puts you in a loop until you end up dying.

Intermittent Random Crashes

Crash happens when mining, breaking items, or (once) exploring the nether. The crash is such that I wasn't able to determine what block/item it was that caused the crash. Restarting the client and logging into the server only crashes immediately on spawning. Restarting the server has no effect. Crashdump Attached.
crash-2020-01-25_17.49.44-client.txt
crash-2020-01-25_17.52.44-client.txt
crash-2020-01-25_17.56.32-client.txt
crash-2020-01-25_18.35.01-client.txt
crash-2020-01-25_18.37.46-client.txt
crash-2020-01-26_10.13.57-client.txt
crash-2020-02-01_09.41.17-client.txt

Server keeps timing out players and crashing - Started out of nowhere

The server I made was working perfectly without any crashes or issues for around a week with a few players on it at a time. Yesterday a new issue appeared where the Java Minecraft server window would become unresponsive and it would time out the players and not resume response. I had 4gb of ram allocated and increased it to 6gb with no real difference in time to crash.
Here's a log from when it was working fine and not crashing.
2020-02-19-10.log.gz

And here's the debug logs from the crashes. It doesn't seem to pump out errors before the time out.
debug-5.log.gz
debug-4.log.gz

Mouse sensitivity

Fresh download from Twitch app. Mouse is super sensitive. When I turn down the sensitivity in order to move and play at a pace I can handle and I click into a chest or a crafting table it is slow.

Server not starting

When trying to start the server I am getting the following errors (5-1.2):

[14:29:44] [Server thread/INFO] [ne.mi.fm.DeferredWorkQueue/LOADING]: Synchronous work queue completed in 00:00:00.210 [14:29:44] [Server thread/FATAL] [ne.mi.fm.ModLoader/LOADING]: Failed to complete lifecycle event SETUP, 1 errors found [14:29:44] [Server thread/ERROR] [minecraft/MinecraftServer]: Encountered an unexpected exception net.minecraftforge.fml.LoadingFailedException: Loading errors encountered: [ Apotheosis (apotheosis) encountered an error during the common_setup event phase §7java.lang.IllegalAccessException: Can not set final net.minecraft.world.gen.blockstateprovider.BlockStateProvider field net.minecraft.world.gen.feature.BlockClusterFeatureConfig.field_227289_a_ to net.minecraft.world.gen.blockstateprovider.SimpleBlockStateProvider ] at net.minecraftforge.fml.ModLoader.dispatchAndHandleError(ModLoader.java:201) ~[?:?] {re:classloading} at net.minecraftforge.fml.ModLoader.loadMods(ModLoader.java:154) ~[?:?] {re:classloading} at net.minecraftforge.fml.server.ServerModLoader.begin(ServerModLoader.java:46) ~[?:?] {re:classloading} at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:122) ~[?:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:611) [?:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at java.lang.Thread.run(Thread.java:834) [?:?] {} [14:29:44] [Server thread/ERROR] [minecraft/MinecraftServer]: This crash report has been saved to: /home/minecraft/server/./crash-reports/crash-2020-02-09_14.29.44-server.txt [14:29:44] [Server thread/INFO] [minecraft/MinecraftServer]: Stopping server [14:29:44] [Server thread/INFO] [minecraft/MinecraftServer]: Saving worlds [14:29:44] [Server thread/ERROR] [minecraft/MinecraftServer]: Exception stopping the server java.lang.RuntimeException: The server has failed to initialize correctly due to mod loading errors. Examine the crash report for more details. at net.minecraftforge.common.DimensionManager.getWorld(DimensionManager.java:185) ~[?:?] {re:classloading} at net.minecraft.server.MinecraftServer.func_71218_a(MinecraftServer.java:1002) ~[?:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at net.minecraft.server.MinecraftServer.func_213211_a(MinecraftServer.java:534) ~[?:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at net.minecraft.server.MinecraftServer.func_71260_j(MinecraftServer.java:566) ~[?:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at net.minecraft.server.dedicated.DedicatedServer.func_71260_j(DedicatedServer.java:549) ~[?:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:674) [?:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at java.lang.Thread.run(Thread.java:834) [?:?] {}

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