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devourclient's Issues

DevourClient

Hello, Devouring has been updated, and the auxiliary function is invalid. Could you please update it and fix the problems such as "black screen", "low frame rate in the slaughterhouse", "an error message after 30 or 40 minutes of playing the game, causing the game to crash" etc. Thanks to the developers for their contributions. Thanks.

crash

ML crashes at the end, i know it's not something with the mod. just with melon loader or my game not sure though. any clue why? did they make a patch that stops melon loader from being in the game

111

可以添加一个视频吗

Still works?

I would like to edit level for myself. toxic ass people constantly kick you if youre too low and im not gonna grind that game lol. i was wondering if thats still possible ?

No dll file

I cant seem to find the dll file mentioned in the installation section

Unlock all

It seems that the "unlock all" function is not working.

Can't Progress with Lobby over 4

When making a lobby of more than 4 people we cannot kill any pigs so we can't progress in the game, specifically in Slaughterhouse, I haven't tried it for any of the older maps yet tho so maybe its just with the new map.

Black screen issues

During a game, after a while my screen will go black, putting on fullbright doesn't work.
It'll stay black, but moving around will make the screen appear again but only at certain angles.

The UI will also look like this:
image

flicker.mp4

TODO : List

  • make the binds globals and overwrite them when the user enables flying, so we don't have to get them every time on the loop. see this commit

UPDATE IT!

Plz, update the mod to work properly with The Manor Update..

Hack not working anymore

After some update version of DEVOUR, it seems that your mod is not working anymore. Could u check it for me again ?

the menu is not working/opening

after using the new dll file the mod menu is not opening
also i get this issue in the melon loader cmd:

                                                                                                                                                                                                                                             [20:07:17.161] SceneManager.sceneLoaded override failed: System.InvalidOperationException: Sequence contains more than one element                                                                                                              at System.Linq.ThrowHelper.ThrowMoreThanOneElementException()                                                                                                                                                                                at System.Linq.Enumerable.TryGetSingle[TSource](IEnumerable`1 source, Boolean& found)                                                                                                                                                        at Il2CppInterop.Runtime.Injection.InjectorHelpers.FindGetTypeInfoFromTypeDefinitionIndex(Boolean forceICallMethod) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Injection/InjectorHelpers.cs:line 269             at Il2CppInterop.Runtime.Injection.InjectorHelpers.Setup() in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Injection/InjectorHelpers.cs:line 68                                                                       at Il2CppInterop.Runtime.Injection.ClassInjector.RegisterTypeInIl2Cpp(Type type, RegisterTypeOptions options) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Injection/ClassInjector.cs:line 188                     at Il2CppInterop.Runtime.DelegateSupport.ConvertDelegate[TIl2Cpp](Delegate delegate) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/DelegateSupport.cs:line 242                                                      at UnityEngine.Events.UnityAction`2.op_Implicit(Action`2 )                                                                                                                                                                                   at MelonLoader.Support.SceneHandler.Init() in D:\a\MelonLoader\MelonLoader\Dependencies\SupportModules\SceneHandler.cs:line 26                                                                                                            [20:07:17.166] SceneManager.sceneUnloaded override failed: System.InvalidOperationException: Sequence contains more than one element                                                                                                            at System.Linq.ThrowHelper.ThrowMoreThanOneElementException()                                                                                                                                                                                at System.Linq.Enumerable.TryGetSingle[TSource](IEnumerable`1 source, Boolean& found)                                                                                                                                                        at Il2CppInterop.Runtime.Injection.InjectorHelpers.FindGetTypeInfoFromTypeDefinitionIndex(Boolean forceICallMethod) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Injection/InjectorHelpers.cs:line 269             at Il2CppInterop.Runtime.Injection.InjectorHelpers.Setup() in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Injection/InjectorHelpers.cs:line 68                                                                       at Il2CppInterop.Runtime.Injection.ClassInjector.RegisterTypeInIl2Cpp(Type type, RegisterTypeOptions options) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Injection/ClassInjector.cs:line 188                     at Il2CppInterop.Runtime.DelegateSupport.ConvertDelegate[TIl2Cpp](Delegate delegate) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/DelegateSupport.cs:line 242                                                      at UnityEngine.Events.UnityAction`1.op_Implicit(Action`1 )                                                                                                                                                                                   at MelonLoader.Support.SceneHandler.Init() in D:\a\MelonLoader\MelonLoader\Dependencies\SupportModules\SceneHandler.cs:line 40                                                                                                            [20:07:17.169] No Support Module Loaded!      

Encoding issues

Hello, I am a Japanese person. When I try to change English to Japan, it will display a question mark. When I try to change the code to UTF-8 or similar, it still doesn't work or is it displayed as a question mark. Is there a detailed method? Thank you very much

[BUG] GC error. The client crashes after each round of the game.

2024-06-18 03_01_42-DEVOUR

The game or the the DevourClient reported a GC error after each round, which causes an error and the DevourClient accesses an unreachable memory address.

Game version:
2024-06-18 03_24_56-DEVOUR exe 属性

No error in the log.

[Dissonance:Network] (19:17:58.875) BoltCommsNetwork: Client update encountered an error - shutting down client
[Dissonance:Network] (19:17:58.876) BoltCommsNetwork: Attempting to restart client
[Dissonance:Network] (19:17:58.937) BoltClient: Received a 'RemoveClient' packet with incorrect session ID. Expected 0, got 286924579
[Dissonance:Network] (19:17:59.138) ConnectionNegotiator`1: Received handshake response from server, joined session '121300627'
SteamInventory.GetAllItems(out m_SteamInventoryResult) : True -- 0
[4702 - SteamInventoryDefinitionUpdate]
[4701 - SteamInventoryFullUpdate] - 0
[4700 - SteamInventoryResultReady] - 0 -- k_EResultOK
SteamInventory.GetResultItems(0, null, out OutItemsArraySize) - True -- 0
SteamInventory.DestroyResult(0)
[4700 - SteamInventoryResultReady] - 0 -- k_EResultOK
SteamInventory.GetResultItems(0, m_SteamItemDetails, out OutItemsArraySize) - True -- 1
Items returned: 1
New items total: 1

new release

could you publish the update into a new release please, tried the "last week" published release and get the same error you just closed few minutes ago :D

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