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lamina-spatula's Issues

Vanilla three.js usage

Hi, I have a few very basic(noob) questions regarding vanilla three.js usage.

This is one of Spatula recipes:

const laminaMaterial = new LayerMaterial({
  color: "#ffffff",
  lighting: "standard",
  layers: [
    new Fresnel({
      color: new THREE.Color("#b4baff"),
      alpha: 1,
      power: 2.5,
      intensity: 1.5,
      bias: 0,
      mode: "normal",
      visible: true,
    }),
    
  ]
});

Reading the lamina docs, I see that colors must be converted if going vanilla way, so the color from the above example would be:

layers: [
   new Fresnel({
   color: new THREE.Color('#b4baff').convertSRGBToLinear(),
...
  1. Is this conversion part needed when using generated spatula code?
  2. Using the generated code in spatula-lamina template on Codesandbox gives me a slightly different results. I guess this one is due to different lighting in the Codesandbox template?

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