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ios-oss's Introduction

Random iOS write-ups

If Burbulla saw what I tried to pass off as linear algebra in these two posts, he'd probably try and take my iron ring away

Open-source Swift Packages I wrote

  • DesignReviewer: cut down on Xcode lag, and debug/make tweaks to your UI right from your application
    • Complete with an implementation of the 3D view hierarchy experience you get from Xcode, written with incremental CALayer transforms + CAAnimation -- handily enough, those transformations are documented in the code + the fundamentals are written in the articles above
  • FlexSeal: A lifecycle tracking tool to find potential memory leaks during development and testing. Displays the count + addresses of all instances of the classes you wish to track, with handy visual cues when the limits you define are exceeded.
    • Using this in conjunction with Xcode's memory graph can be a powerful way of root-causing any suspected leaks
  • Scintillate: a lightweight, UIKit+AppKit-friendly way to either mask content or show a loading state. Think: SwiftUI's 'redacted' modifier, for non-SwiftUI applications on iOS + macOS.
    • Another use case for the recursive view hierarchy traversal logic from DesignReviewer, along with some simple CALayer + CAAnimation management.

Random stat generator that is definitely undercounting but at least it looks nice

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