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cordova-splash's Issues

does not allow updating icons ?

once i have generated the icons and splash for my platforms, if i change the icon.png or splash.png, regenerate them, and then rebuild my platforms, i dont see the new icon and splash images.

Maybe i am doing something wrong ?

Command failed: convert: unable to open image

When trying to run I get error ...

`bash-3.2$ cordova-splash

Checking Project & Splash

✓ platforms found: ios
✓ splash.png exists
✓ config.xml exists

Generating splash screen for ios

resize arg
arg 1242x2208
resize arg
arg 750x1334
resize arg
arg 640x1136
resize arg
arg 2208x1242
resize arg
arg 2048x1536
resize arg
arg 1536x2048
resize arg
arg 1024x768
resize arg
arg 768x1024
resize arg
arg 640x960
resize arg
arg 320x480
{ [Error: Command failed: convert: unable to open image platforms/ios/Plantar Fasciitis Treatment/Resources/splash/Default-Landscape~ipad.png': No such file or directory @ error/blob.c/OpenBlob/2702. convert: WriteBlob Failedplatforms/ios/Plantar Fasciitis Treatment/Resources/splash/Default-Landscape~ipad.png' @ error/png.c/MagickPNGErrorHandler/1630.
] timedOut: false, killed: false, code: 1, signal: null }`

Maintenance

Hey @AlexDisler
I, like many other people am now depending on cordova-splash (and cordova-icon).

Unfortunately the project has become a bit dormant.
Would you mind adding some more people as maintainers so we can continue pushing and merging code please 😄

No Config.XML Adjustments Made.

All the images are created properly, but I don't see any adjustments made to config.xml. It detects it, and even if I specify the file, it still doesn't adjust it.

Size of Images

Thanks for the useful utility.

Quick comment on the sizing of the original image: similar to ionic framework, you should try to use images that are 2208x2208 px with a center square of about 1200x1200 px. You can also use larger images with similar proportions.

This seemed to work in my tests (and it took me a while to figure out).

Create a tag

Somebody submitted this project at VersionEye. But without a tag there is not much to track. Why not creating a first SNAPSHOT tag? And please use semantic versioning ;-)

Different icon files for different platforms

How do i provide different source images for different platforms?

iOS requires us to specify squared - no transparency image so ios can crop it. This doesn't make sense in Android, so I wanna provide different image. What's the approach?


Pardon, this was meant for cordova-icon

Splash Screen Not Showing on Android Device

I have successfully gotten the splash (and icon screen) to load on iOS but on my Samsung Galaxy 3; I cannot see the splash screen. Instead, I get a black screen instead. It is worth noting that:

  • the icon generated by cordova-icon does show up on my Galaxy.
  • the images are generated successfully platforms/android/ant-build/res (I assume Samsung Galaxy portrait size would use drawable-port-xhdpi/screen.png since its screen resolution is 720x1280)

Here is the output which seems fine:

$ cordova run android
Running command: /Users/Sam/Projects/app/c3c/hooks/after_prepare/cordova-icon.sh /Users/Sam/Projects/app/c3c

 Checking Project & Icon

  ✓  platforms found: ios, android
  ✓  icon.png exists
  ✓  config.xml exists

 Generating Icons for ios

  ✓  [email protected] created
  ✓  icon-60.png created
  ✓  [email protected] created
  ✓  icon-50.png created
  ✓  [email protected] created
  ✓  icon-40.png created
  ✓  icon-72.png created
  ✓  [email protected] created
  ✓  [email protected] created
  ✓  [email protected] created
  ✓  icon-76.png created
  ✓  [email protected] created
  ✓  icon-small.png created
  ✓  icon.png created
  ✓  [email protected] created

 Generating Icons for android

  ✓  drawable/icon.png created
  ✓  drawable-ldpi/icon.png created
  ✓  drawable-mdpi/icon.png created
  ✓  drawable-hdpi/icon.png created
  ✓  drawable-xhdpi/icon.png created


 Checking Project & Splash

  ✓  platforms found: ios, android
  ✓  splash.png exists
  ✓  config.xml exists

 Generating splash screen for ios

resize arg
arg 1536x2048
resize arg
arg 320x480
resize arg
arg 640x960
resize arg
arg 750x1334
resize arg
arg 2048x1536
resize arg
arg 640x1136
resize arg
arg 2208x1242
resize arg
arg 1242x2208
resize arg
arg 768x1024
resize arg
arg 1024x768
  ✓  Default~iphone.png created
  ✓  Default@2x~iphone.png created
  ✓  Default-568h@2x~iphone.png created
  ✓  Default-Landscape~ipad.png created
  ✓  Default-Portrait~ipad.png created
  ✓  Default-667h.png created
  ✓  Default-Portrait@2x~ipad.png created
  ✓  Default-Landscape@2x~ipad.png created
  ✓  Default-Landscape-736h.png created
  ✓  Default-736h.png created

 Generating splash screen for android

resize arg
arg 320x200
resize arg
arg 800x480
resize arg
arg 720x1280
resize arg
arg 1280x720
resize arg
arg 480x800
resize arg
arg 480x320
resize arg
arg 200x320
resize arg
arg 320x480
  ✓  drawable-land-ldpi/screen.png created
  ✓  drawable-port-ldpi/screen.png created
  ✓  drawable-port-mdpi/screen.png created
  ✓  drawable-land-mdpi/screen.png created
  ✓  drawable-land-hdpi/screen.png created
  ✓  drawable-port-hdpi/screen.png created
  ✓  drawable-port-xhdpi/screen.png created
  ✓  drawable-land-xhdpi/screen.png created

I see it working, but its not "working"

Hi. I see it says its making the screens from the master splash png, and I see files in the folders in the app root. But when I compile the app with cordova, the splash screen doesnt work. Any advice about what I might be doing wrong?

osx

Nice tool. thank you..

Should it find and generate an OSX splash ?
For me it does not

also i dont know if you want to add detection for the browser browser ?


x-MacBook-Pro:md01 apple$ cordova-splash --config=config.xml --splash=icon.png

 Checking Project & Splash

  ✓  platforms found: ios, android
  ✓  icon.png exists
  ✓  config.xml exists

 Generating splash screen for ios

resize arg
arg 750x1334
resize arg
arg 2048x1536
resize arg
arg 640x1136
resize arg
arg 1024x768
resize arg
arg 1536x2048
resize arg
arg 320x480
resize arg
arg 1242x2208
resize arg
arg 640x960
resize arg
arg 768x1024
resize arg
arg 2208x1242
  ✓  Default~iphone.png created
  ✓  Default@2x~iphone.png created
  ✓  Default-568h@2x~iphone.png created
  ✓  Default-Landscape~ipad.png created
  ✓  Default-Portrait~ipad.png created
  ✓  Default-667h.png created
  ✓  Default-Portrait@2x~ipad.png created
  ✓  Default-Landscape@2x~ipad.png created
  ✓  Default-736h.png created
  ✓  Default-Landscape-736h.png created

 Generating splash screen for android

resize arg
arg 320x200
resize arg
arg 480x320
  ✓  drawable-land-ldpi/screen.png created
resize arg
arg 1280x720
resize arg
arg 1280x1920
resize arg
arg 800x480
resize arg
arg 1920x1280
resize arg
arg 1600x960
resize arg
arg 480x800
resize arg
arg 200x320
resize arg
arg 720x1280
resize arg
arg 320x480
  ✓  drawable-land-mdpi/screen.png created
resize arg
arg 960x1600
  ✓  drawable-port-ldpi/screen.png created
  ✓  drawable-port-mdpi/screen.png created
  ✓  drawable-land-hdpi/screen.png created
  ✓  drawable-port-hdpi/screen.png created
  ✓  drawable-land-xhdpi/screen.png created
  ✓  drawable-port-xhdpi/screen.png created
  ✓  drawable-land-xxhdpi/screen.png created
  ✓  drawable-port-xxhdpi/screen.png created
  ✓  drawable-port-xxxhdpi/screen.png created
  ✓  drawable-land-xxxhdpi/screen.png created

x-MacBook-Pro:md01 apple$ cordova-icon --config=config.xml --splash=icon.png

 Checking Project & Icon

  ✓  platforms found: ios, android, osx
  ✓  icon.png exists
  ✓  config.xml exists

 Generating Icons for ios

  ✓  [email protected] created
  ✓  [email protected] created
  ✓  icon-small.png created
  ✓  icon-76.png created
  ✓  [email protected] created
  ✓  icon-72.png created
  ✓  [email protected] created
  ✓  [email protected] created
  ✓  icon-60.png created
  ✓  [email protected] created
  ✓  icon-50.png created
  ✓  [email protected] created
  ✓  icon-40.png created
  ✓  [email protected] created
  ✓  icon.png created
  ✓  [email protected] created
  ✓  [email protected] created

 Generating Icons for android

  ✓  drawable-mdpi/icon.png created
  ✓  drawable-ldpi/icon.png created
  ✓  drawable-hdpi/icon.png created
  ✓  drawable/icon.png created
  ✓  drawable-xhdpi/icon.png created
  ✓  drawable-xxhdpi/icon.png created
  ✓  drawable-xxxhdpi/icon.png created

 Generating Icons for osx

  ✓  icon-64x64.png created
  ✓  icon-32x32.png created
  ✓  icon-16x16.png created
  ✓  icon-128x128.png created
  ✓  icon-256x256.png created
  ✓  icon-512x512.png created


Long, narrow screens are a problem

I see the following issue on both Android and iOS with long screens. This was iPhone X (simulated). I see the same on a new Android with similar screen dimensions.

iPhione X

Can someone point me at the docs that describe how the splashscreen plugin looks for splashscreen images on different platforms and I will have a go at fixing this.

Getting an unhandled error event

I thought someone may have created a tool to automate generation of splash graphics... and Google directed me here :-) Very nice.... but I am getting this error:

$ cordova-splash

Checking Project & Splash

 ✓  platforms found: ios, android
 ✓  splash.png exists
 ✓  config.xml exists

Generating splash screen for ios

events.js:85
     throw er; // Unhandled 'error' event
           ^
Error: spawn identify ENOENT
   at exports._errnoException (util.js:746:11)
   at Process.ChildProcess._handle.onexit (child_process.js:1046:32)
   at child_process.js:1137:20
   at process._tickCallback (node.js:355:11)

Installed cordova-splash today, and using Cordova version 4.2.0

Problem with android screen sizes in portrait

Some screen sizes where missing for portrait mode, here is a little fix:

platforms.push({
        name : 'android',
        isAdded : fs.existsSync('platforms/android'),
        splashPath : 'platforms/android/res/',
        splash : [
            { name : 'drawable/screen.png',       width : 480, height: 640 },
            { name : 'drawable-hdpi/screen.png',  width : 320, height: 426 },
            { name : 'drawable-ldpi/screen.png',  width : 320, height: 470 },
            { name : 'drawable-mdpi/screen.png',  width : 480, height: 640 },
            { name : 'drawable-xhdpi/screen.png', width : 720, height: 960 },
            { name : 'drawable-port-hdpi/screen.png', width : 480, height: 800 },
            { name : 'drawable-port-ldpi/screen.png', width : 200, height: 320 },
            { name : 'drawable-port-mdpi/screen.png', width : 320, height: 480 },
            { name : 'drawable-port-xhdpi/screen.png', width : 720, height: 1280 },
        ]
    });

Thanks.

Wrong size info?

Just got my artist to do a 2208 with 1200 active area and ran up the iOS splashes

Some images were e.g. Default-2436h.png - cropped too much

Got him to change the central area to 1024x1024 and everything looks good

Love your utils - should be part of standard Cordova...

Unhandled 'error' event

Hi there and thanks for a great script! I used the cordova-icon script and it worked great, although I got problems with the cordova-splash execution. I installed it through npm and all seemed OK, until I tried to run it. I get this "Unhandled 'error' event" problem.
Any ideas?

Here is the feedback I get in the console when running cordova-splash:

Checking Project & Splash

  ✓  platforms found: ios
  ✓  splash.png exists
  ✓  config.xml exists

 Generating splash screen for ios

events.js:85
      throw er; // Unhandled 'error' event
            ^
Error: spawn identify ENOENT
    at exports._errnoException (util.js:746:11)
    at Process.ChildProcess._handle.onexit (child_process.js:1053:32)
    at child_process.js:1144:20
    at process._tickCallback (node.js:355:11)

Events.js:160

Hi there
here's what I get (with just android & android and ios platforms)

events.js:160
throw er; //Unhandled error event

Error: spawn identify ENOENT
at exports._errnoException (util.js:1022:11)
at Provess.ChildProcess._handle.onexit (internal/child_process.js:193:32)
at onErrorNT (internal/child_process.js:359:16)
at _combinedTickCallback (internal/process/next_tick.js:74:11)
at process._tickCallback (internal/process/next_tick.js:98:9)

Any ideas? - running on Windows, installed today 30th Dec 2016

0.11.0 fails to run for Android

Error: Command failed: cordova-splash --splash=config/splash.png
module.js:540
throw err;
^

Error: Cannot find module '../../platforms/android/cordova/version'
at Function.Module._resolveFilename (module.js:538:15)
at Function.Module._load (module.js:468:25)
at Module.require (module.js:587:17)
at require (internal/module.js:11:18)
at getAndroidFolder (/Users/zarko/.nvm/versions/node/v8.9.4/lib/node_modules/cordova-splash/index.js:27:16)
at getPlatforms (/Users/zarko/.nvm/versions/node/v8.9.4/lib/node_modules/cordova-splash/index.js:73:18)
at atLeastOnePlatformFound (/Users/zarko/.nvm/versions/node/v8.9.4/lib/node_modules/cordova-splash/index.js:243:3)
at Object. (/Users/zarko/.nvm/versions/node/v8.9.4/lib/node_modules/cordova-splash/index.js:300:1)
at Module._compile (module.js:643:30)
at Object.Module._extensions..js (module.js:654:10)

Compile error - SplashScreen.java:232: error: cannot find symbol

-compile:
    [javac] Compiling 10 source files to /var/lib/jenkins/jobs/mobilezuz-android/workspace/platforms/android/ant-build/classes
    [javac] /var/lib/jenkins/jobs/mobilezuz-android/workspace/platforms/android/src/org/apache/cordova/splashscreen/ 
    [javac]         if (webView.canGoBack()) {
    [javac]                    ^
    [javac]   symbol:   method canGoBack()
    [javac]   location: variable webView of type CordovaWebView
    [javac] 1 error

Any ideas?

Android Different Directory

Hello.

First of all, thank you for the excellent work.

I noticed that on Android the splashscreen images are being generated and written into /platforms/android/app/src/main/res when the project is supposedly looking for the splashscreens in /platforms/android/res.
Am I missing something here?

Cheers!

command failed

Hi Alex, thanks for sharing cordova-splash, it has saved me a lot of time already. Because I was missing iPhone6 and 6-Plus images (the default cordova image kept showing up) I updated cordova-splash and the images are generated perfectly. However, I'm now getting the following errors, I thought it would be useful to mention this.

[Error: Command failed: convert: unable to open image platforms/android/res/drawable-port-ldpi/screen.png': No such file or directory @ error/blob.c/OpenBlob/2643. convert: WriteBlob Failedplatforms/android/res/drawable-port-ldpi/screen.png' @ error/png.c/MagickPNGErrorHandler/1804.
] timedOut: false, killed: false, code: 1, signal: null }

Problem with Cordova8

Cordova android 7.0 platform have changed the project structure, and when i try to generate the splashscreen for android, it are created in a wrong path.

There is the way to configure the right path?

Missing sizes for iOS

Hey there!
Great tool thanks alot!

I get this error during the build after cleaning the splash dir and running the tool

The following build commands failed:
CpResource Analoc/Resources/splash/Default-736h.png build/emulator/Analoc.app/Default-736h.png
CpResource Analoc/Resources/splash/Default-Landscape@2xipad.png build/emulator/Analoc.app/Default-Landscape@2xipad.png
CpResource Analoc/Resources/splash/Default-Landscapeipad.png build/emulator/Analoc.app/Default-Landscapeipad.png
CpResource Analoc/Resources/splash/Default-Portrait@2xipad.png build/emulator/Analoc.app/Default-Portrait@2xipad.png
CpResource Analoc/Resources/splash/Default-Portraitipad.png build/emulator/Analoc.app/Default-Portraitipad.png
CpResource Analoc/Resources/splash/Default-667h.png build/emulator/Analoc.app/Default-667h.png
CpResource Analoc/Resources/splash/Default@2xiphone.png build/emulator/Analoc.app/Default@2xiphone.png
CpResource Analoc/Resources/splash/Defaultiphone.png build/emulator/Analoc.app/Defaultiphone.png

Looks like there are missing sizes. Can you please fix?

iOS resources are not automatically picked up by XCode project

Hi - and thank you very much for this great tool! :)

cordova-splash puts all iOS-related resources into an .xcasetts folder - fine.
But the standard Cordova project wants to work with the Resources folder and thus the generated resources are not being picked up, but still the old defaults.

I am using Cordova-iOS 3.9.1 - as there are some essential plugins (like https://github.com/Telerik-Verified-Plugins/WKWebView) that do not work with the 4.x tooling.

Thanks.

Config.xml doesn't get modified

All the images are created properly, but I don't see any adjustments made to config.xml. It detects it, and even if I specify the file, it still doesn't adjust it.

Add support to Xiaomi cell phones

They could add support to some Xiaomi cell phones, especially those of larger screens:

Redmi Plus 5 / Redmi Note 5 / Redmi Note 6 (5.99" - 1080 x 2160)

Thanks!

For old version

I am using cordova-ios version 3.9.2. Which version of cordova-splash should I use for this build ?

Thanks

unhandled error when running cordova-splash

Im getting a error when i run cordova-splash in my root folder:

Checking Project & Splash

  V  platforms found: android
  V  splash.png exists
  V  config.xml exists

 Generating splash screen for android

events.js:141
      throw er; // Unhandled 'error' event
      ^

Error: spawn identify ENOENT
    at exports._errnoException (util.js:870:11)
    at Process.ChildProcess._handle.onexit (internal/child_process.js:178:32)
    at onErrorNT (internal/child_process.js:344:16)
    at doNTCallback2 (node.js:441:9)
    at process._tickCallback (node.js:355:17)

ImageMagick is installed.
nodejs version: 4.4.3

Any help is much appreciated.

support for jpg splash

Is it possible to make it work for jpg files too?
I got "not a png file" error from mergeDebugResources task when I tried to use a jpg file.

v1.0.1 not on NPM

I see support for iPhone XS and XR was added, along with the package.json file updated to change to v1.0.1. However, NPM still has v1.0.0 as the latest.

Pbm with cordova 7.1 ?

Hi,

Both cordova-icon and cordova-splash are working fine but the android application still shows the default cordova icon/splash.

It seems that cordova-splash outputs in "platforms/android/app/src/main/res/" while the project still uses "platforms/android/res/".

Tried to remove/add the android platform without much success. And linking to the good dir yielded a complain about missing config.xml file

My versions:
Node version: v9.2.1
Cordova version: 7.1.0

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