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wanderer's Introduction

Wanderer

License CI: Windows CI: macOS

Wanderer is an 2D indie game, being developed for fun. At the time of writing, the game is still in an experimental state and isn't ready to be played. This project also serves as a "tech demo" for the Centurion library, which is also developed by me.

wanderer's People

Contributors

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wanderer's Issues

Improve the parsing of Tiled-maps.

  • Go through the current version of the Tiled parsing library and see what could be improved.
  • Ensure that most attributes and information is obtainable through the library.
  • Improve the documentation.

Change old code style.

  • Change all components that use the old style of having private members at the top of classes.
  • Make sure that non-static members feature m_ prefix.

Implement multiple level support.

  • Support loading multiple tilemaps at startup.
  • Make it possible to change the active world from within the game. Minimum: be able to approach a door and "interact" with it in order to switch level.

Fix occasional flickering.

The flickering is presumably caused by the floating-point accuracy rendering and might be addressed by removing any potential casts to int, etc.

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