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Portals implementation for the Bukkit server mod.
With 1.8/1.9 our server has moved to a new map, but we'd like to keep the old map around.
I plan on linking them with a single portal by manually tweaking the portal config.
To keep things looking nice, it'd be good if there was an option to disable the creation of new chunks on certain worlds :)
I had an idea for an optimisation:
The behaviour of forceLoadRadius
could be modified to only keep the chunks loaded around portal pairs which are connected to a world with at least one online player.
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