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swe1r-assets's Introduction

swe1r-assets

C#/.NET/Unity tools and libraries for the game Star Wars Episode 1 Racer.

This project offers a suite of tools and libraries designed for modding and researching the game's file formats. It features advanced functionalities such as bit-perfect reserialization of game assets, a level editor based on Unity, OBJ model import and lays the groundwork for extensive analysis of the file formats and internal mechanics. Dive in to explore, contribute, and bring new life to a beloved classic!

demo.mp4

Imported OBJ model is by Leadphalanx

Screenshot of SWE1R.Assets.Unity

Features

These are the key projects:

Issues

This project is still heavily WIP. This is an early preview release, and I welcome your feedback or contributions (forks, pull-requests, issues) to improve it, but you have to expect that the code base will change frequently due to refactorings and new features until things calm down a bit. Development is discussed in the Discord modding channel.

The following are some major domains to work on:

Feel free to tell me what features you need the most or tell me about any bugs you find.

swe1r-assets's People

Contributors

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