To make the boat object float on the ocean in Unreal Engine.
Step 1: Create a boat mesh in Maya.
Step 2: Import this mesh to Unreal engine.
Step 3: In the default level created make a landscape with suitable texturing
Step 4: After creating a proper landscape with ocean and required assets we have to save our level.
Step 5: Then create a blueprint for this boat mesh
Step 6: In the blueprint create a buoyancy for the object and include static mesh
Step 7: Once all these are created, Create phontoons for the four points on the boat object at the relative locations.
Step 8: To make the boat float activate the buoyancy and save all these.
Step 9: Finally, play this level with simulation to see the boat floating on the created ocean.
Thus a boat is created from maya and made to float successfully in Unreal Engine.