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game-maker's Introduction

game-maker

My high school senior project; inspired/based on GameMaker 7.0 by YoyoGames (see http://www.yoyogames.com/studio).

It's very rough around the edges, but hopefully the provided examples can show you how to use it. Familiarity with YoyoGames' GameMaker should help a lot.

Included are some example games so you can see how things work. These examples are in no way meant to be complete, polished games; their job is merely to show off some of the basics that are possibile in my game engine.

Make sure when you run these classes that you first compile the gameMaker package. Then, when compiling one of these games, make sure the gameMaker package is on the classpath. (I used Eclipse to compile and run this project)

In general, the control keys are the arrows keys, WASD, the space bar, and the left mouse button. At any time, pressing the escape key will exit the game and pressing the f1 key will restart the game.

Frogger:

screenshot of frogger game

Run the main class frogger.FroggerGameController

Safari:

screenshot of safari game

Run the main class safari.SafariGameController

Snake:

screenshot of snake game

Run the main class snake.SnakeGameController

Space:

screenshot of space game

Run the main class space.SpaceGameController

game-maker's People

Contributors

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Watchers

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game-maker's Issues

Make playing games easier

Currently I've only figured out how to run games from Eclipse. I need some way of extracting the ANT script eclipse uses, or maybe some automatic way of making a .jar, or something else entirely. But right now you have to be a coder to play any games, basically, which is silly.

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