Comments (5)
The crash is related to defold/defold#6956
and reproducible only on Android 13
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Can't reproduce using the latest android 13 https://developer.android.com/about/versions/13/get-qpr
from defold-extension-unity-ads.
I just reproduced this with my Production release, which used to work fine and is on an older Defold and older DefVideoAds.
Still going to try your demo project tonight, but thought this would be good info to share.
Horray for OS bugs!
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I re-produced this bug in the demo app. This was 4.4.0. Everything worked great, but then crashed after I closed the reward ad by clicking the (x).
Here's the logcat output from launching, initializing, loading, and showing the rewarded ad.
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Again, it's not related to the extension version or Defold version.
It's related only to the Android OS version.
It is possible to reproduce the issue even without any extensions.
If you open this page https://developer.android.com/about/versions/13/get-qpr , login into an account you use on your Pixel, and approve beta installation to your phone - your game will work just fine after update.
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Related Issues (20)
- UnityAds SDK new version cause game to Crash HOT 6
- Unity ANR's HOT 1
- Unity ANR's HOT 1
- Add `Load` API when it releases from closed beta
- Allow NSUserTrackingUsageDescription to be configurable HOT 3
- Allow SKAdNetworkItems in Info.plist to be configurable HOT 1
- Refactoring
- `unityads.load()` in `script_api`
- Android: Banner ads cutout in phone safe area HOT 3
- Add new API for Privacy consent and data APIs
- Redundant define for DLIB_LOG_DOMAIN HOT 1
- [4.4.0] Android init: Creating external cache directory failed HOT 8
- AndroidManifest.xml modification HOT 1
- iOS Simulator Build Target HOT 2
- step by step documentation HOT 9
- 4.9.3 Crashes with a banner load request HOT 1
- Crashes game on very first run HOT 11
- Conflict with Defold 1.2.155 updates HOT 2
- Receiving Multiple Callbacks on AdClose event . HOT 6
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