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ed7hook_switch's Introduction

ed7hook_switch

Japanese and English localization patches for the Nintendo Switch ports of the Crossbell games by CLE:

  • 英雄伝説 零の軌跡:改 (Zero no Kiseki: Kai | "Trails from Zero") [01005E5013862000]
  • 英雄伝説 碧の軌跡:改 (Ao no Kiseki: Kai | "Trails to Azure") [010085B01388A000] (WIP)

This project is based on Skyline, an enviroment for linking, runtime hooking and code patching originally for SSBU.

Note:

This repository is meant for development of the patch. If you just want to play Trails from Zero on English on your Switch, go here

Building

  • Install libwebp dependency with devkitpro: pacman -S switch-libwebp
  • Build using make

Installing

Place the resulting subsdk9 file into the exefs of the game. This can be easily done through atmosphere's LayeredFS feature.

Features

  • Adds support for PNG and WebP for textures.
  • Enables Japanese mode on Switch consoles with language set to Japanese (title screen missing).
  • If not playing on any of the officially supported languages or Japanese, the patch will attempt to English assets from the data_en folder instead of data.
  • Various patches for proper variable width font support across the game.
  • Patches translation table (originally meant for Korean/Translation) with English translations, as well as other functions that pass around unlocalized strings.

Thanks to

  • zakaria for providing aditional patches, executable text translation, and testing the patch
  • TommyB for helping me test the patch
  • The Geofront for their awesome translations of both games
  • The Skyline Project
  • SciresM for helping me figure out an issue with Azure's npdm file about permissions for accessing another game's saves

Skyline Original Credits:

This project is derived from OdysseyReversed and Starlight

Credits

  • devkitA64
  • libnx - switch build rules

ed7hook_switch's People

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ed7hook_switch's Issues

[Ao no Kiseki]: Dmnt cant attach

Hey there,

I am facing an issue where dmnt is not attached when starting Ao no kiseki with this patch applied.
I want to put in front that Zero no Kiseki is not affected that way so I guess its just some weird corner case or race condition.

I did multiple clean installs of atmosphere, hekate, EdiZonSE, the game as well as your patch
where I'm always able to reproduce this issue.

The author of EdiZonSE narrowed the issue down to the main.npdm being the culprit.

Please have a look into this

Switch
-- Switch
HOS: 12.1.0
AMS: 19.5(S)
Hekate: 5.5.8
EdiZonSE: 3.8.22

-- Game
Title: Ao no Kiseki
Version: 1.0.1
TID: 010085B01388A000
BID: C5F61671A83CC8B0

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