Code Monkey home page Code Monkey logo
AGE photo

age-rs Goto Github PK

repos: 273.0 gists: 0.0

Name: AGE

Type: Organization

Bio: Tooling usable for the AGE ecosystem written primarily in Rust

Location: Beteigeuze, Milky Way

age-rs GPLv3+ Bors enabled

Cross-platform RTS game engine based on Age of Empires mechanics

For now we focus to port nyan and libopenage (part of openage) to rust-lang and create a stable toolchain around it. Both are part of the engine core of openage which is written mainly in C++17 and Python 3. While we are trying to stick to fundamental design decisions (regarding e.g. architecture, multiplayer) that the openage authors did - we are going to use Rust to build a reliable cross-platform toolchain that empowers everyone to develop on age-rs easily and efficiently.

Goals

  • reimplement nyan

  • reimplement libopenage

  • create a stable rust/python-interface

  • create extensive documentation around the project

  • Ultimate goals:

    • lower the bar on developing
    • create secure, reliable software that is easy to maintain long-term

Current State of the Project

This project has just begun, if you are eager to help feel free to contribute or open an issue to get in touch. You can also send me a message on Discord: simonsanone#4039

Cloning this repository

As we are dealing with git submodules here, you should use the following command to clone, initialize and update:

git clone --recurse-submodules https://github.com/age-rs/age-rs.git

If you need more information you find them here in the Git submodules documentation

How to contribute?

If you want to contribute to this project feel free to do so. The easiest way would be that you fork this repository, create a branch for the things you want to do and make a PR to this main repository.

We've collected some essential knowledge about contributions in contributing, please read it.

Dependencies, Building and Running

  • You will need everything that is stated in the openage build documentation

    • so you will need to be able to build openage it self for the beginning
    • if you have any questions, feel free to ask either the openage-authors or send me a message on Discord (simonsanone#4039)
    • you can also ask in the forum of openage for help (I'm active there as well)
  • Make sure you initialize and use the submodules of nyan and openage from this repository here as we will probably need to patch some things in/out for compatibility reasons

License

GNU GPLv3 or later; see COPYING.md and LICENSE.

I know that probably nobody is ever gonna look at the COPYING file, but if you want to contribute code to openage, please take the time to skim through it and add yourself to the authors list.

AGE's Projects

druid icon druid

A data-first Rust-native UI design toolkit.

duckscript icon duckscript

Simple, extendable and embeddable scripting language.

durian icon durian

Game netcode library written in Rust

egui icon egui

egui: Immediate mode GUI written in Rust, made for WASM

extism-plugins icon extism-plugins

The Universal Plug-in System. Extend anything with WebAssembly (wasm).

feather icon feather

A Minecraft server implementation in Rust

femme icon femme

Not just a pretty (inter)face: pretty-printer + ndjson logger for log crate.

feoblog icon feoblog

A distributed, cryptographically-verifiable blog / social network

flac icon flac

A FLAC implementation written in Rust

flamegraph icon flamegraph

Easy flamegraphs for Rust projects and everything else, without Perl or pipes <3

flax icon flax

Fully featured and easy to use ECS library for rust with entity relations and much more

fltk icon fltk

FLTK - Fast Light Tool Kit - https://github.com/fltk/fltk - cross platform GUI development

fltk-rs icon fltk-rs

Rust bindings for the FLTK GUI library.

flume icon flume

A safe and fast multi-producer, multi-consumer channel.

fs_extra icon fs_extra

Expanding opportunities standard library std::fs and std::io

gdbstub icon gdbstub

An ergonomic and easy-to-integrate implementation of the GDB Remote Serial Protocol in Rust, with full no_std support.

genie-rs icon genie-rs

Rust libraries for reading/writing various Age of Empires I/II files.

getrandom icon getrandom

A small cross-platform library to securely get random data (entropy)

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.