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timotech avatar timotech commented on June 4, 2024

Well, I'm not the creator of the library, but 0.5 seconds to 5 seconds is quite small, you will have to try it and check your results. But generally, I believe the library should be able to help resolve your issue.

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galarlo avatar galarlo commented on June 4, 2024

@timotech thanks for the response.

Do you have any recommendations on configuration tuning?

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timotech avatar timotech commented on June 4, 2024

Normally you specify the number of seconds in the line below:
config.ResultEntryFilter = new TrackMatchLengthEntryFilter(2d);

Where 2d is 2 seconds. Meaning, it should match any sound from when it sees a match around 2 seconds into the song or sound. You can read more here: https://github.com/AddictedCS/soundfingerprinting/wiki/Save-fingerprints-and-identify-tracks
and here: https://github.com/AddictedCS/soundfingerprinting/wiki/Realtime-Query-Command
I think you can try the 0.5 seconds in that configuration, but I've not tried it.

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jeffward01 avatar jeffward01 commented on June 4, 2024

One idea is to find your smallest file, and then multiply it by the number of times to get to seconds. So if your file is (1) second, you'd need to duplicate the file so it is (2) seconds, the caveat is this must be applied to all tracks.

There are pitfalls to this solution of course, but it is a workaround and maybe it will work, or perhaps with your type of tracks it wornt work.

@AddictedCS - There has not been much activity on this, I think we can close it if @galarlo does not reply

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galarlo avatar galarlo commented on June 4, 2024

@jeffward01 I assumed it doesn't work with short files because there isn't enough data for the algorithm to do it's magic.
If that's right, I don't see how repeating the data will help.
What am I missing?

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jeffward01 avatar jeffward01 commented on June 4, 2024

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