JavaPackager is a hybrid plugin for Maven and Gradle which provides an easy way to package Java applications in native Windows, Mac OS X or GNU/Linux executables, and generate installers for them.
SNAPSHOT version is not released to Maven Central, so you have to install it manually.
๐ See JavaPackager changes and fixes.
It was born while teaching to my students how to build and distribute their Java apps, and after seeing that a chain of several plugins was needed to achieve this task, I decided to develop a plugin ๐ to govern them all.
Add the following plugin
tag to your pom.xml
:
<plugin>
<groupId>io.github.fvarrui</groupId>
<artifactId>javapackager</artifactId>
<version>1.5.1</version>
<executions>
<execution>
<phase>package</phase>
<goals>
<goal>package</goal>
</goals>
<configuration>
<!-- mandatory -->
<mainClass>path.to.your.mainClass</mainClass>
<!-- optional -->
<bundleJre>true|false</bundleJre>
<generateInstaller>true|false</generateInstaller>
<administratorRequired>true|false</administratorRequired>
<platform>auto|linux|mac|windows</platform>
<additionalResources>
<additionalResource>file path</additionalResource>
<additionalResource>folder path</additionalResource>
<additionalResource>...</additionalResource>
</additionalResources>
<linuxConfig>...</linuxConfig>
<macConfig>...</macConfig>
<winConfig>...</winConfig>
[...]
</configuration>
</execution>
</executions>
</plugin>
See Maven plugin configuration samples to know more.
And execute the next command in project's root folder:
mvn package
Apply JavaPackager plugin in build.gradle
using legacy mode (because at the moment it's only available in Maven Central repository):
buildscript {
repositories {
mavenCentral()
}
dependencies {
classpath 'io.github.fvarrui:javapackager:1.5.1'
}
}
apply plugin: 'io.github.fvarrui.javapackager.plugin'
Create your packaging task:
task packageMyApp(type: io.github.fvarrui.javapackager.gradle.PackageTask, dependsOn: build) {
// mandatory
mainClass = 'path.to.your.mainClass'
// optional
bundleJre = true|false
generateInstaller = true|false
administratorRequired = true|false
platform = auto|linux|mac|windows
additionalResources = [ file('file path'), file('folder path'), ... ]
linuxConfig {
...
}
macConfig {
...
}
winConfig {
...
}
...
}
See Gradle plugin configuration samples to know more.
And execute the next command in project's root folder:
gradle packageMyApp
By default it will generate next artifacts in ${outputDirectory}
folder:
Artifact | Description |
---|---|
${name} |
Directory with the native application and other needed assets. |
${name}-${version}-runnable.jar |
Runnable JAR file. |
${name}_${version}.deb |
DEB package file if it's executed on GNU/Linux (requires dpkg-deb). |
${name}_${version}.rpm |
RPM package file if it's executed on GNU/Linux (requires rpmbuild). |
${name}_${version}.exe |
Setup file if it's executed on Windows (requires Inno Setup). |
${name}_${version}.msi |
MSI installer file if it's executed on Windows (requires WiX Toolset). |
${name}_${version}.msm |
MSI merge module file if it's executed on Windows (requires WiX Toolset). |
${name}_${version}.dmg |
Disk image file if it's executed on Mac OS X (requires hdiutil). |
${name}_${version}.pkg |
PKG installer file if it's executed on Mac OS X (requires pkgbuild) |
${name}-${version}-${platform}.zip |
Zipball containing generated directory ${name} . |
${name}-${version}-${platform}.tar.gz |
Compressed tarball containing generated directory ${name} . |
โ ๏ธ Installers generation will be ommited if target platform is different from current platform (seeplatform
property).
โ ๏ธ DEB and RPM package generation in Gradle is not yet available. Coming soon!
Property | Mandatory | Default value | Description |
---|---|---|---|
additionalModulePaths |
โ | [] |
Additional module paths for jdeps . |
additionalModules |
โ | [] |
Additional modules to the ones identified by jdeps or the specified with modules property. |
additionalResources |
โ | [] |
Additional files and folders to include in the bundled app. |
administratorRequired |
โ | false |
App will run as administrator (with elevated privileges). |
assetsDir |
โ | ${basedir}/assets or ${projectdir}/assets |
Assets location (icons and custom Velocity templates). |
bundleJre |
โ | false |
Embeds a customized JRE with the app. |
classpath |
โ | List of additional paths to JVM classpath, separated with ; (recommended) or : . |
|
copyDependencies |
โ | true |
Bundles all dependencies (JAR files) with the app. |
createTarball |
โ | false |
Bundles app folder in tarball. |
createZipball |
โ | false |
Bundles app folder in zipball. |
customizedJre |
โ | true |
Generates a customized JRE, including only identified or specified modules. Otherwise, all modules will be included. |
description |
โ | ${project.description} or ${displayName} |
Project description. |
displayName |
โ | ${project.name} or ${name} |
App name to show. |
envPath |
โ | Defines PATH environment variable in GNU/Linux and Mac OS X startup scripts. | |
extra |
โ | Map with extra properties to be used in customized Velocity templates, accesible through $info.extra variable. |
|
generateInstaller |
โ | true |
Generates an installer for the app. |
iconFile |
โ | Path to the app icon file (PNG, XPM, ICO or ICNS). |
|
jdkPath |
โ | ${java.home} |
JDK used to generate a customized JRE. It allows to bundle customized JREs for different platforms. |
jreDirectoryName |
โ | "jre" |
Bundled JRE directory name. |
jreMinVersion |
โ | JRE minimum version. If an appropriate version cannot be found display error message. Disabled if a JRE is bundled. | |
jrePath |
โ | "" |
Path to JRE folder. If specified, it will bundle this JRE with the app, and won't generate a customized JRE. For Java 8 version or least. |
licenseFile |
โ | ${project.licenses[0].url} or ${basedir}/LICENSE or ${projectdir}/LICENSE |
Path to project license file. |
mainClass |
โ๏ธ | ${exec.mainClass} |
Full path to your app main class. |
manifest |
โ | Allows adding additional entries to MANIFEST.MF file. | |
modules |
โ | [] |
Defines modules to customize the bundled JRE. Don't use jdeps to get module dependencies. |
name |
โ | ${project.name} or ${project.artifactId} |
App name. |
organizationName |
โ | ${project.organization.name} or "ACME" |
Organization name. |
organizationUrl |
โ | ${project.organization.url} |
Organization website URL. |
organizationEmail |
โ | Organization email. | |
outputDirectory |
โ | ${project.build.directory} or ${project.builddir} |
Output directory (where the artifacts will be generated). |
platform |
โ | auto |
Defines the target platform, which could be different to the execution platform. Possible values: auto , mac , linux , windows . Use auto for using execution platform as target. |
runnableJar |
โ | Defines your own JAR file to be bundled. If it's ommited, the plugin packages your code in a runnable JAR and bundle it with the app. | |
url |
โ | App website URL. | |
useResourcesAsWorkingDir |
โ | true |
Uses app resources folder as default working directory (always true on Mac OS). |
version |
โ | ${project.version} |
Project version. |
vmArgs |
โ | [] |
Adds VM arguments. |
Some default values depends on the used building tool.
Platform specific properties
Property | Mandatory | Default | Description |
---|---|---|---|
linuxConfig |
โ | GNU/Linux specific properties. | |
macConfig |
โ | Mac OS X specific properties. | |
winConfig |
โ | Windows specific properties. |
โ ๏ธ Be careful when using theplatform
property if your project uses platform dependent libraries, so the libraries of the current platform will be copied, not those required for the target platform. You can solve this problem usingclassifiers
. Also, intallers generation will be ommited.
Some assets, such as application icons and Velocity templates, could be placed in ${assetsDir}
folder organized by platform.
${assetsDir}/
โโโ linux/
โโโ mac/
โโโ windows/
If icons are located in ${assetsDir}
folders, it would not be necessary to specify the iconFile
property:
${assetsDir}/
โโโ linux/
โย ย โโโ ${name}.png # on GNU/Linux it has to be a PNG file for DEB package
โย ย โโโ ${name}.xpm # and XPM file for RPM package
โโโ mac/
โย ย โโโ ${name}.icns # on Mac OS X it has to be a ICNS file
โโโ windows/
โโโ ${name}.ico # on Windows it has to be a ICO file
โ ๏ธ IficonFile
plugin property is not specified and it can't find the correct icon in${assetsDir}
folder, it will use an icon by default for all platforms.
Velocity templates (.vtl
files) are used to generate some artifacts which have to be bundled with the app.
It is possible to use your own customized templates. You just have to put one of the following templates in the ${assetsDir}
folder organized by platform, and the plugin will use these templates instead of default ones:
${assetsDir}/
โโโ linux/
| โโโ assembly.xml.vtl # maven-assembly-plugin template to generate ZIP/TGZ bundles for GNU/Linux
| โโโ control.vtl # DEB control template
| โโโ desktop.vtl # Desktop template
โย ย โโโ startup.sh.vtl # Startup script template
โโโ mac/
| โโโ assembly.xml.vtl # maven-assembly-plugin template to generate ZIP/TGZ bundles for Mac OS X
| โโโ customize-dmg.applescript.vtl # DMG customization Applescript template
| โโโ Info.plist.vtl # Info.plist template
โย ย โโโ startup.vtl # Startup script template
โโโ windows/
โโโ assembly.xml.vtl # maven-assembly-plugin template to generate ZIP/TGZ bundles for Windows
โโโ exe.manifest.vtl # exe.manifest template
โโโ iss.vtl # Inno Setup Script template
โโโ msm.wxs.vtl # WiX Toolset WXS template to generate Merge Module
ย ย โโโ wxs.vtl # WiX Toolset WXS template to generate MSI
Use default templates as examples.
An object called info
of type PackagerSettings
is passed to all templates with all plugin properties.
When you build your app, all configuration details are hardcoded into the executable and cannot be changed without recreating it or hacking with a resource editor. JavaPackager introduces a feature that allows to pass additional JVM options at runtime from an .l4j.ini
file (like Launch4j does, but available for all platforms in the same way). So, you can specify these options in the packager's configuration (packaging time), in INI file (runtime) or in both.
The INI file's name must correspond to ${name}.l4j.ini
and it has to be located next to the executable on Windows and GNU/Linux, and in Resources
folder on Mac OS X.
The options should be separated with spaces or new lines:
# Additional JVM options
-Dswing.aatext=true
-Dsomevar="%SOMEVAR%"
-Xms16m
Useful to try SNAPSHOT versions.
Execute next commands in BASH (GNU/Linux or macOS) or CMD (Windows):
- Download source code and change to the project directory:
git clone https://github.com/fvarrui/JavaPackager.git
cd JavaPackager
- Compile, package and install the plugin in your local repository (ommit
./
on Windows):
./gradlew publishToMavenLocal
Run next command (ommit ./
on Windows):
./gradlew -Prelease uploadArchives closeAndReleaseRepository
Related guide.
Only the first time, run next command:
./gradlew login
And then, run (ommit ./
on Windows):
./gradlew publishPlugins
Related guide.
Check the TO-DO list to know the features we plan to add to JavaPackager.