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Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.

Home Page: http://pbrt.org

License: BSD 2-Clause "Simplified" License

C++ 89.33% C 0.68% CMake 0.46% Python 0.94% Shell 0.03% Objective-C 8.56% Dockerfile 0.01%

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