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mobular-machinery's Issues

Crash on startup

---- Minecraft Crash Report ----

WARNING: coremods are present:
Contact their authors BEFORE contacting forge

// Who set us up the TNT?

Time: 2/3/18 2:37 PM
Description: There was a severe problem during mod loading that has caused the game to fail

net.minecraftforge.fml.common.LoaderExceptionModCrash: Caught exception from Mobular Machinery (mobularmachinery)
Caused by: java.lang.NoClassDefFoundError: teamrapture/mobularmachinery/entity/boss/EntityMechOctopusBoss
at teamrapture.mobularmachinery.entity.ModEntities.init(ModEntities.java:42)
at teamrapture.mobularmachinery.proxy.CommonProxy.preInit(CommonProxy.java:16)
at teamrapture.mobularmachinery.proxy.ClientProxy.preInit(ClientProxy.java:28)
at teamrapture.mobularmachinery.MobularMachinery.preInit(MobularMachinery.java:30)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraftforge.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:606)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.Subscriber.invokeSubscriberMethod(Subscriber.java:91)
at com.google.common.eventbus.Subscriber$SynchronizedSubscriber.invokeSubscriberMethod(Subscriber.java:150)
at com.google.common.eventbus.Subscriber$1.run(Subscriber.java:76)
at com.google.common.util.concurrent.MoreExecutors$DirectExecutor.execute(MoreExecutors.java:399)
at com.google.common.eventbus.Subscriber.dispatchEvent(Subscriber.java:71)
at com.google.common.eventbus.Dispatcher$PerThreadQueuedDispatcher.dispatch(Dispatcher.java:116)
at com.google.common.eventbus.EventBus.post(EventBus.java:217)
at net.minecraftforge.fml.common.LoadController.sendEventToModContainer(LoadController.java:278)
at net.minecraftforge.fml.common.LoadController.propogateStateMessage(LoadController.java:256)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.Subscriber.invokeSubscriberMethod(Subscriber.java:91)
at com.google.common.eventbus.Subscriber$SynchronizedSubscriber.invokeSubscriberMethod(Subscriber.java:150)
at com.google.common.eventbus.Subscriber$1.run(Subscriber.java:76)
at com.google.common.util.concurrent.MoreExecutors$DirectExecutor.execute(MoreExecutors.java:399)
at com.google.common.eventbus.Subscriber.dispatchEvent(Subscriber.java:71)
at com.google.common.eventbus.Dispatcher$PerThreadQueuedDispatcher.dispatch(Dispatcher.java:116)
at com.google.common.eventbus.EventBus.post(EventBus.java:217)
at net.minecraftforge.fml.common.LoadController.distributeStateMessage(LoadController.java:148)
at net.minecraftforge.fml.common.Loader.preinitializeMods(Loader.java:602)
at net.minecraftforge.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:270)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:466)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:377)
at net.minecraft.client.main.Main.main(SourceFile:123)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.ClassNotFoundException: teamrapture.mobularmachinery.entity.boss.EntityMechOctopusBoss
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191)
at java.lang.ClassLoader.loadClass(ClassLoader.java:424)
at java.lang.ClassLoader.loadClass(ClassLoader.java:357)
... 45 more
Caused by: java.lang.NoClassDefFoundError: net/ilexiconn/llibrary/server/animation/IAnimatedEntity
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClass(ClassLoader.java:760)
at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:142)
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:182)
... 47 more
Caused by: java.lang.ClassNotFoundException: net.ilexiconn.llibrary.server.animation.IAnimatedEntity
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191)
at java.lang.ClassLoader.loadClass(ClassLoader.java:424)
at java.lang.ClassLoader.loadClass(ClassLoader.java:357)
... 51 more
Caused by: java.lang.NullPointerException

A detailed walkthrough of the error, its code path and all known details is as follows:

-- System Details --
Details:
Minecraft Version: 1.12.2
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 277172128 bytes (264 MB) / 503316480 bytes (480 MB) up to 1073741824 bytes (1024 MB)
JVM Flags: 8 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=16M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP 9.42 Powered by Forge 14.23.2.2611 Optifine OptiFine_1.12.2_HD_U_C7 6 mods loaded, 6 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored

| State | ID                | Version      | Source                          | Signature                                |
|:----- |:----------------- |:------------ |:------------------------------- |:---------------------------------------- |
| UCH   | minecraft         | 1.12.2       | minecraft.jar                   | None                                     |
| UCH   | mcp               | 9.42         | minecraft.jar                   | None                                     |
| UCH   | FML               | 8.0.99.99    | forge-1.12.2-14.23.2.2611.jar   | e3c3d50c7c986df74c645c0ac54639741c90a557 |
| UCH   | forge             | 14.23.2.2611 | forge-1.12.2-14.23.2.2611.jar   | e3c3d50c7c986df74c645c0ac54639741c90a557 |
| UCH   | mercurius_updater | 1.0          | MercuriusUpdater-1.12.2.jar     | None                                     |
| UCE   | mobularmachinery  | 1.12-1.0.1   | mobularmachinery-1.12-1.0.1.jar | None                                     |

Loaded coremods (and transformers): 
GL info: ' Vendor: 'NVIDIA Corporation' Version: '4.5.0 NVIDIA 375.95' Renderer: 'GeForce GTX 750 Ti/PCIe/SSE2'
OptiFine Version: OptiFine_1.12.2_HD_U_C7
Render Distance Chunks: 18
Mipmaps: 4
Anisotropic Filtering: 1
Antialiasing: 0
Multitexture: false
Shaders: null
OpenGlVersion: 4.5.0 NVIDIA 375.95
OpenGlRenderer: GeForce GTX 750 Ti/PCIe/SSE2
OpenGlVendor: NVIDIA Corporation
CpuCount: 4

Config file?

there is a config file? where? my problem is the mob spam. There is an exagerate mob spawn and the game is almost impossible at beginning

[SUGGESTIONS]

Hello.

Not a Dimension but something like sunken structures (Like atlantis). I think the 1.13 will add some very deep biomes in the oceans. May be thinking about it to spawn structures. Structures engulfed but tight. With a pressurization system to go inside.

Steam power is cool. It would be nice to have machines for each material. Wood, Stone, Ore metal, and precious stones.

The new "bubbles magma block"in 1.13 could be a source of energy.

For the machines can be made a system like "immersive enginnering". A blocks structure and you hit on it to make appear a machine "

Too much water, too many boss bars

I installed it - and uninstalled it afterwards.

Too many boss bars obstructed my view. Too many water sources from some of the bosses flooded the land outside my base. I had some fun removing them.

Feels like I will look in this project again but not right now.

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