You are responsible any disadvantages caused by use this src. It only works with the version downloaded from Steam And, Use only for study. never abuse! please..
if game updated then require offset update.
offset update guide : https://github.com/shlifedev/AmongUsMemory/blob/master/OffsetGuide.md
here :) it's very easy. not need il2cpp dumper
- Download Source Code
- Add Reference AmongUsMemory Your Project
- Now, Let's Write Code!
// Readed Player List
static List<PlayerData> playerDatas = new List<PlayerData>();
// Update Your Cheat
static void UpdateCheat()
{
while (true)
{
foreach (var data in playerDatas)
{
Console.WriteLine("Find Player Name :: " + Utils.ReadString(data.PlayerInfo.Value.PlayerName));
}
System.Threading.Thread.Sleep(100);
}
}
// Update Player List EveryGame.
static void OnDetectJoinNewGame()
{
playerDatas = HamsterCheese.AmongUsMemory.Cheese.GetAllPlayers();
}
static void Main(string[] args)
{
// Cheat Init
if (HamsterCheese.AmongUsMemory.Cheese.Init())
{
// Update Player Data When Join New Map.
HamsterCheese.AmongUsMemory.Cheese.ObserveShipStatus(OnDetectJoinNewGame);
// Start Your Cheat
CancellationTokenSource cts = new CancellationTokenSource();
Task.Factory.StartNew(
UpdateCheat
, cts.Token);
}
System.Threading.Thread.Sleep(1000000);
}
You can get/set player memory. ex) IsImposter
Position
IsDead
InVent
..etc
This is my private cheat :)
https://www.youtube.com/watch?v=Cfk9_wNjEto&feature=youtu.be