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bend-n avatar bend-n commented on May 27, 2024 1

By the way, the reason this was happening was because unknown keys were found in the editor_settings-3.tres file, and godot didnt like it, so it reset it.

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bend-n avatar bend-n commented on May 27, 2024

I found the issue was that godot did see it, but couldnt parse it and therefore just reset it to default.

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Calinou avatar Calinou commented on May 27, 2024

I found the issue was that godot did see it, but couldnt parse it and therefore just reset it to default.

If you can reproduce this on a local machine, please report this on the main Godot repository. Godot should be modified to print an error message if it discards the editor settings file for any reason.

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bend-n avatar bend-n commented on May 27, 2024

I found the issue was that godot did see it, but couldnt parse it and therefore just reset it to default.

If you can reproduce this on a local machine, please report this on the main Godot repository. Godot should be modified to print an error message if it discards the editor settings file for any reason.

It does; if you launch the editor. otherwise its completely silent, do you want me to make a minimum reproduction project for the cli exports?

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Calinou avatar Calinou commented on May 27, 2024

It does; if you launch the editor. otherwise its completely silent, do you want me to make a minimum reproduction project for the cli exports?

Yes, please do 🙂

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bend-n avatar bend-n commented on May 27, 2024

Okay Never mind, it appears this only occurs on a github action job. Maybe its something to do with the action not having a display server or something?

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bend-n avatar bend-n commented on May 27, 2024

Either way, the current dockerfile sets the editor_settings-3.tres, but it then gets reset, with no error i could find.

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