Comments (2)
Wrote my own github CI pipeline for Godot 3.5.3. Recommend doing the same
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Thanks for the report! Consolidating in #121, as this is due to the same cause: #121 (comment)
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Related Issues (20)
- Re-run 4.1.1 release HOT 5
- [question] Will be possible to use this images, or have a diferent one to run Gut in the pipeline? HOT 5
- 4.1.1 has an issue with /github/home/ vs /root
- Godot Version 3.5.3 Support? HOT 12
- Unclaimed string names HOT 4
- fixed godot 4.1.3 pipeline
- Docker godot mono 4.1.3 image not working - .NET not initalized HOT 7
- 4.2 support?
- Exported Games with Godot-CI and C# are not recognizing the connected events HOT 1
- Unable to load any resources (4.2.1) HOT 11
- ".../" in export command was causing issue in web build HOT 1
- Does jdk needs an update? HOT 1
- `No export template found at expected path` HOT 3
- godot 4.2.2 missing templates? HOT 1
- Docker image incorrect godot version argument HOT 2
- OCI runtime exec failed: exec failed: unable to start container process: exec: "node": executable file not found in $PATH: unknown HOT 6
- Godot .NET projects cannot be built using CI
- Godot 4.1.4 image?
- Export path issue using github workflow
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