Code Monkey home page Code Monkey logo

akka.cluster.bootstrap.stresstest's Introduction

Petabridge.App

Update this readme file with your details.

Supported Commands

This project supports a wide variety of commands, all of which can be listed via:

Windows

c:\> build.cmd help

Linux / OS X

c:\> build.sh help

However, please see this readme for full details.

Summary

  • build.[cmd|sh] all - runs the entire build system minus documentation: NBench, Tests, and Nuget.
  • build.[cmd|sh] buildrelease - compiles the solution in Release mode.
  • build.[cmd|sh] tests - compiles the solution in Release mode and runs the unit test suite (all projects that end with the .Tests.csproj suffix). All of the output will be published to the ./TestResults folder.
  • build.[cmd|sh] nbench - compiles the solution in Release mode and runs the NBench performance test suite (all projects that end with the .Tests.Performance.csproj suffix). All of the output will be published to the ./PerfResults folder.
  • build.[cmd|sh] nuget - compiles the solution in Release mode and creates Nuget packages from any project that does not have <IsPackable>false</IsPackable> set and uses the version number from RELEASE_NOTES.md.
  • build.[cmd|sh] nuget nugetprerelease=dev - compiles the solution in Release mode and creates Nuget packages from any project that does not have <IsPackable>false</IsPackable> set - but in this instance all projects will have a VersionSuffix of -beta{DateTime.UtcNow.Ticks}. It's typically used for publishing nightly releases.
  • build.[cmd|sh] nuget SignClientUser=$(signingUsername) SignClientSecret=$(signingPassword) - compiles the solution in Release modem creates Nuget packages from any project that does not have <IsPackable>false</IsPackable> set using the version number from RELEASE_NOTES.md, and then signs those packages using the SignClient data below.
  • build.[cmd|sh] nuget SignClientUser=$(signingUsername) SignClientSecret=$(signingPassword) nugetpublishurl=$(nugetUrl) nugetkey=$(nugetKey) - compiles the solution in Release modem creates Nuget packages from any project that does not have <IsPackable>false</IsPackable> set using the version number from RELEASE_NOTES.md, signs those packages using the SignClient data below, and then publishes those packages to the $(nugetUrl) using NuGet key $(nugetKey).
  • build.[cmd|sh] DocFx - compiles the solution in Release mode and then uses DocFx to generate website documentation inside the ./docs/_site folder. Use the ./serve-docs.cmd on Windows to preview the documentation.

This build script is powered by FAKE; please see their API documentation should you need to make any changes to the build.fsx file.

Deployment

Petabridge.App uses Docker for deployment - to create Docker images for this project, please run the following command:

build.cmd Docker

By default build.fsx will look for every .csproj file that has a Dockerfile in the same directory - from there the name of the .csproj will be converted into the supported Docker image name format, so "Petabridge.App.csproj" will be converted to an image called petabridge.app:latest and petabridge.app:{VERSION}, where version is determined using the rules defined in the section below.

Pushing to a Remote Docker Registry

You can also specify a remote Docker registry URL and that will cause a copy of this Docker image to be published there as well:

Release Notes, Version Numbers, Etc

This project will automatically populate its release notes in all of its modules via the entries written inside RELEASE_NOTES.md and will automatically update the versions of all assemblies and NuGet packages via the metadata included inside common.props.

RELEASE_NOTES.md

#### 0.1.0 October 05 2019 ####
First release

In this instance, the NuGet and assembly version will be 0.1.0 based on what's available at the top of the RELEASE_NOTES.md file.

RELEASE_NOTES.md

#### 0.1.0-beta1 October 05 2019 ####
First release

But in this case the NuGet and assembly version will be 0.1.0-beta1.

If you add any new projects to the solution created with this template, be sure to add the following line to each one of them in order to ensure that you can take advantage of common.props for standardization purposes:

<Import Project="..\common.props" />

Conventions

The attached build script will automatically do the following based on the conventions of the project names added to this project:

  • Any project name ending with .Tests will automatically be treated as a XUnit2 project and will be included during the test stages of this build script;
  • Any project name ending with .Tests.Performance will automatically be treated as a NBench project and will be included during the test stages of this build script; and
  • Any project meeting neither of these conventions will be treated as a NuGet packaging target and its .nupkg file will automatically be placed in the bin\nuget folder upon running the build.[cmd|sh] all command.

DocFx for Documentation

This solution also supports DocFx for generating both API documentation and articles to describe the behavior, output, and usages of your project.

All of the relevant articles you wish to write should be added to the /docs/articles/ folder and any API documentation you might need will also appear there.

All of the documentation will be statically generated and the output will be placed in the /docs/_site/ folder.

Previewing Documentation

To preview the documentation for this project, execute the following command at the root of this folder:

C:\> serve-docs.cmd

This will use the built-in docfx.console binary that is installed as part of the NuGet restore process from executing any of the usual build.cmd or build.sh steps to preview the fully-rendered documentation. For best results, do this immediately after calling build.cmd buildRelease.

Code Signing via SignService

This project uses SignService to code-sign NuGet packages prior to publication. The build.cmd and build.sh scripts will automatically download the SignClient needed to execute code signing locally on the build agent, but it's still your responsibility to set up the SignService server per the instructions at the linked repository.

Once you've gone through the ropes of setting up a code-signing server, you'll need to set a few configuration options in your project in order to use the SignClient:

  • Add your Active Directory settings to appsettings.json and
  • Pass in your signature information to the signingName, signingDescription, and signingUrl values inside build.fsx.

Whenever you're ready to run code-signing on the NuGet packages published by build.fsx, execute the following command:

C:\> build.cmd nuget SignClientSecret={your secret} SignClientUser={your username}

This will invoke the SignClient and actually execute code signing against your .nupkg files prior to NuGet publication.

If one of these two values isn't provided, the code signing stage will skip itself and simply produce unsigned NuGet code packages.

akka.cluster.bootstrap.stresstest's People

Contributors

aaronontheweb avatar

Stargazers

 avatar

Watchers

 avatar  avatar  avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.