aaron5670 / simple-realtime-phaser-3-platformer Goto Github PK
View Code? Open in Web Editor NEW๐น๏ธ Simple realtime platform game build with Phaser 3, Socket.io, ExpressJS & Webpack 4.
๐น๏ธ Simple realtime platform game build with Phaser 3, Socket.io, ExpressJS & Webpack 4.
Any easy way I could compensate for something like this:
//client 2 pushes client 1
//client 1 recieves client 2s onlinePlayerPos (the pushed player pos)
//override client 1 playerPos with client 2 onlinePlayerPos
It might be a stretch because the current system is peer-to-peer position passing and not passed through any 1 client..
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