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eventcore's Introduction

EventCore

A plugin made to simplify hosting events/challenges

Commands:

  • /alivelist - eventcore.command.alivelist - Sends all alive players.
  • /balrevive - eventcore.command.balrevive - Checks the revive balance of a player.
  • /clearalive - eventcore.command.clearalive - Clears the inventory of alive players.
  • /clearchat - eventcore.command.clearchat - Clears the chat of all players.
  • /cleardead - eventcore.command.cleardead - Clears the inventory of dead players.
  • /deadlist - eventcore.command.deadlist - Sends all dead players.
  • /eventcore - eventcore.command.main - Main command
  • /givealive - eventcore.command.givealive - Gives alive players items.
  • /givedead - eventcore.command.givedead - Gives dead players items.
  • /giverevive - eventcore.command.giverevive - Adds specified amount of revives to a player.
  • /healalive - eventcore.command.healalive - Heals all alive players.
  • /healdead - eventcore.command.healdead - Heals all dead players.
  • /killalive - eventcore.command.killalive - Kills all alive players.
  • /killdead - eventcore.command.killdead - Kills all dead players.
  • /mutechat - eventcore.command.mutechat - Mutes the chat.
  • /recentrev - eventcore.command.recentrev - Revives the recently killed alive players.
  • /revive - eventcore.command.revive - Revives a specified player.
  • /reviveall - eventcore.command.reviveall - Revives all players.
  • /revivelate - eventcore.command.revivelate - Revives all dead players.
  • /setrevive - eventcore.command.setrevive - Sets a player's revive balance to the specified amount.
  • /takerevive - eventcore.command.takerevive - Removes specified amount of revives to a player.
  • /togglerevive - eventcore.command.togglerevive - Toggles the use of revive tokens.
  • /tpalive - eventcore.command.tpalive - Teleports all alive players.
  • /tpdead - eventcore.command.tpdead - Teleports all dead players.
  • /unrevive - eventcore.command.unrevive - Unrevives an alive player.
  • /userevive - eventcore.command.userevive - Uses a revive if the sender has enough revives.
  • /visibility - eventcore.visibility.use - Hides players.

Permissions:

  • eventcore.visibility.staffbypass - Lets players see the permission holder during hide staff.
  • eventcore.visibility.all - Use '/visibility all'.
  • eventcore.visibility.staff - Use '/visibility staff'.
  • eventcore.visibility.off - Use '/visibility off'.
  • eventcore.reviveall.bypass - Won't revive the permission holder in a revive all..

Features:

  • Customizable Messages
  • bStats
  • Dead and alive checker
  • PlaceholderAPI support
    • %eventcore_alive% - Size of all alive players
    • %eventcore_dead% - Size of all dead players
    • %eventcore_status% - The status of the player (dead or alive)
    • %eventcore_revive% - The amount of revives the player has
    • %eventcore_revives% - Alias of %eventcore_revive%
    • %eventcore_mutechat% - True if chat is muted, otherwise false
    • %eventcore_visibility% - The state of visibility of the player
  • Skript Support
  • and more!

For support, join my discord here

Links

SpigotMC | Modrinth | bStats | PAPI Wiki | Source Code

eventcore's People

Contributors

aabssmc avatar

Stargazers

 avatar Евгений Матвеев avatar

Watchers

 avatar

Forkers

xiaoyueyoqwq

eventcore's Issues

mute mode always on

in my server plugin's mute mode always turn on in defualt, and when i restart my server it will turn on again
and can we add a lanuage.yml?

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