Code Monkey home page Code Monkey logo

pingbypass's Introduction

PingBypass

⚠️ Warning
This Version of PingBypass does not have any actual PingBypass functionality yet. I am releasing it because I use it as a base to run Phobot. Since Phobot is my last mc project I do not think I am going to maintain this for long. For a 1.12.2 PingBypass see 3arthh4ck.

pingbypass's People

Contributors

3arthqu4ke avatar cattyngmd avatar

Stargazers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

Watchers

 avatar  avatar  avatar  avatar  avatar  avatar

pingbypass's Issues

Versioning

I would like to to return to the versioning as described by Forge:
https://docs.minecraftforge.net/en/1.14.x/conventions/versioning/
MCVERSION-MAJORMOD.MAJORAPI.MINOR.PATCH,
maybe without the PATCH part, but something that contains the mc version.

Before implementing I just want to check that we can support this way of versioning in both the fabric.mod.json and the forge tomls when declaring dependencies on pingbypass versions with this scheme.

Before this is solved I would also not publish a docker image, as I want to reuse the old 3arthh4ck docker hub repo, which has the old 3arthh4ck versioning. Since 3arthh4ck went up to 1.8, I would also update the version to 2.0.0 for this project, once it is usable.

Spams in chat

Whenever I log into a server first you get an error message, then it starts to spam in chat.
image
image

How do i install the client?

I'm sorry, im new to github so i'm not sure how i should install the client, because i dont see any releases or anything

opengl issues

This is using Windows Server 2016 64 bit on an Intel Xeon with 4GB memory. Should I use linux instead and run the script you created?

crash.txt

Let me know, thanks.

edit: fixed

Ignoreterrain

This option is on many modern clients and allows it to target people through blocks which is useful when fighting on terrain instead of bedrock.

PingBypass lagbacks and rubberbands when using surround/speed/any other movement module. CrystalAura reaction is slow.

i tried many surrounds from other clients, 3arthh4ck's surround can lagback you and rubberband, so u can be stuck at original position, it causes death from other players. Speed/step from Future client can sometimes rubberband u also and lagback u to original position. it seems like a ping issue, but i was testing pingbypass 10 months ago on cc and there wasnt any issues with it.
S-AutoCrystal also seems to have issues with reaction. For example, if targetted player is running away from ur PlaceRange/BreakRange, ca would get stuck.

Game Crash

net.minecraftforge.fml.common.LoaderExceptionModCrash: Caught exception from PingBypass (pingbypass)
Caused by: java.net.BindException: Cannot assign requested address: bind
at sun.nio.ch.Net.bind0(Native Method)
at sun.nio.ch.Net.bind(Net.java:437)
at sun.nio.ch.Net.bind(Net.java:429)
at sun.nio.ch.ServerSocketChannelImpl.bind(ServerSocketChannelImpl.java:223)
at io.netty.channel.socket.nio.NioServerSocketChannel.doBind(NioServerSocketChannel.java:128)
at io.netty.channel.AbstractChannel$AbstractUnsafe.bind(AbstractChannel.java:554)
at io.netty.channel.DefaultChannelPipeline$HeadContext.bind(DefaultChannelPipeline.java:1258)
at io.netty.channel.AbstractChannelHandlerContext.invokeBind(AbstractChannelHandlerContext.java:501)
at io.netty.channel.AbstractChannelHandlerContext.bind(AbstractChannelHandlerContext.java:486)
at io.netty.channel.DefaultChannelPipeline.bind(DefaultChannelPipeline.java:980)
at io.netty.channel.AbstractChannel.bind(AbstractChannel.java:250)
at io.netty.bootstrap.AbstractBootstrap$2.run(AbstractBootstrap.java:365)
at io.netty.util.concurrent.AbstractEventExecutor.safeExecute(AbstractEventExecutor.java:163)
at io.netty.util.concurrent.SingleThreadEventExecutor.runAllTasks(SingleThreadEventExecutor.java:403)
at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:442)
at io.netty.util.concurrent.SingleThreadEventExecutor$5.run(SingleThreadEventExecutor.java:858)
at io.netty.util.concurrent.DefaultThreadFactory$DefaultRunnableDecorator.run(DefaultThreadFactory.java:144)
at java.lang.Thread.run(Thread.java:745)

Add more modules

Like Auto obsidian (places obsidian as a base to put crystals if there is nowhere to place crystals, specially required in terrain PvP), silent switch auto crystal (places and breaks crystals from your hotbar without holding it), Anti-surround (doesn't let your opponent use surround), Auto Armor, Burrow, Anchor (attracts you to hole) GUI move, noslow (the one includes sucks), view models, hole esp (the one included sucks), esp, tracers, trails, shaders, nametags, chams, aspect ratio (stretches screen), fov (more fov options), packetfly, middle click xp, phase and elytrafly

Crystal Optimizer (the normal crystal placement in minecraft works like this: send packet to place crystal, server receives, server validates, server sends a response and then u try to place another crystal, CrystalOptimizer removes the response part, so your client doesn’t need to wait for it to place another crystal, it makes ur ca better, specially if u have high ping)

[BUG] idek kek

2020-12-13_20 52 22

It does this every time I log in or enable ca or any modules, and the modules don't work.

Basic usage overview?

Hi, I see that this has been updated for newer versions! I'd like to try out the Phobot/Pingbypass setup, but I don't know how to use it at all. Could you give some basic pointers or a guide (even if it is incomplete)? Thank you for all of your work!

question

can this work on 1.12.2 on main pc viaforge to 1.16 and vps also viaforge to 1.16 to play 2b test server? i tried and main pc says im using 1.12.2 on main pc but the vps goes into the server

crashing

when its using the default server.json minecraft works but when i change ip and port it crashes, is there any fix?

---- Minecraft Crash Report ----

WARNING: coremods are present:
Core (pingbypass-1.0.0-release.jar)
Contact their authors BEFORE contacting forge

// Ouch. That hurt :(

Time: 5/5/21 4:28 PM
Description: There was a severe problem during mod loading that has caused the game to fail

net.minecraftforge.fml.common.LoaderExceptionModCrash: Caught exception from PingBypass (pingbypass)
Caused by: java.net.BindException: Cannot assign requested address
at sun.nio.ch.Net.bind0(Native Method)
at sun.nio.ch.Net.bind(Net.java:461)
at sun.nio.ch.Net.bind(Net.java:453)
at sun.nio.ch.ServerSocketChannelImpl.bind(ServerSocketChannelImpl.java:222)
at io.netty.channel.socket.nio.NioServerSocketChannel.doBind(NioServerSocketChannel.java:128)
at io.netty.channel.AbstractChannel$AbstractUnsafe.bind(AbstractChannel.java:554)
at io.netty.channel.DefaultChannelPipeline$HeadContext.bind(DefaultChannelPipeline.java:1258)
at io.netty.channel.AbstractChannelHandlerContext.invokeBind(AbstractChannelHandlerContext.java:501)
at io.netty.channel.AbstractChannelHandlerContext.bind(AbstractChannelHandlerContext.java:486)
at io.netty.channel.DefaultChannelPipeline.bind(DefaultChannelPipeline.java:980)
at io.netty.channel.AbstractChannel.bind(AbstractChannel.java:250)
at io.netty.bootstrap.AbstractBootstrap$2.run(AbstractBootstrap.java:365)
at io.netty.util.concurrent.AbstractEventExecutor.safeExecute(AbstractEventExecutor.java:163)
at io.netty.util.concurrent.SingleThreadEventExecutor.runAllTasks(SingleThreadEventExecutor.java:403)
at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:442)
at io.netty.util.concurrent.SingleThreadEventExecutor$5.run(SingleThreadEventExecutor.java:858)
at io.netty.util.concurrent.DefaultThreadFactory$DefaultRunnableDecorator.run(DefaultThreadFactory.java:144)
at java.lang.Thread.run(Thread.java:748)

A detailed walkthrough of the error, its code path and all known details is as follows:

-- System Details --
Details:
Minecraft Version: 1.12.2
Operating System: Linux (amd64) version 5.4.0-1046-azure
Java Version: 1.8.0_292, Private Build
Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Private Build
Memory: 411856752 bytes (392 MB) / 728236032 bytes (694 MB) up to 954728448 bytes (910 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP 9.42 Powered by Forge 14.23.5.2855 5 mods loaded, 5 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored

| State | ID         | Version      | Source                                  | Signature                                |
|:----- |:---------- |:------------ |:--------------------------------------- |:---------------------------------------- |
| LCHI  | minecraft  | 1.12.2       | minecraft.jar                           | None                                     |
| LCHI  | mcp        | 9.42         | minecraft.jar                           | None                                     |
| LCHI  | FML        | 8.0.99.99    | forge-1.12.2-14.23.5.2855-universal.jar | e3c3d50c7c986df74c645c0ac54639741c90a557 |
| LCHI  | forge      | 14.23.5.2855 | forge-1.12.2-14.23.5.2855-universal.jar | e3c3d50c7c986df74c645c0ac54639741c90a557 |
| LCHE  | pingbypass | 1.0.0        | pingbypass-1.0.0-release.jar            | None                                     |

Loaded coremods (and transformers): 

Core (pingbypass-1.0.0-release.jar)

GL info: ' Vendor: 'VMware, Inc.' Version: '3.1 Mesa 20.0.8' Renderer: 'llvmpipe (LLVM 10.0.0, 256 bits)'

Me and friends tying to setup pingbypass

were aall a bit braindead but were au and need pingbypass

we have a windows vps but whenever we launch Minecraft on it we get the same log

i knoww this isnt related to the mod but pls help

it also says shit about pixels before the launcher update it was talking about pixel and gll in craash reason

[21:50:21] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.FMLTweaker
[21:50:21] [main/INFO] [LaunchWrapper]: Using primary tweak class name net.minecraftforge.fml.common.launcher.FMLTweaker
[21:50:21] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLTweaker
[21:50:21] [main/INFO] [FML]: Forge Mod Loader version 14.23.5.2854 for Minecraft 1.12.2 loading
[21:50:21] [main/INFO] [FML]: Java is Java HotSpot(TM) 64-Bit Server VM, version 1.8.0_51, running on Windows 10:amd64:10.0, installed at C:\Program Files (x86)\Minecraft Launcher\runtime\jre-x64
[21:50:22] [main/INFO] [FML]: Searching C:\Users\Administrator\AppData\Roaming.minecraft\mods for mods
[21:50:22] [main/INFO] [FML]: Loading tweaker org.spongepowered.asm.launch.MixinTweaker from pingbypass-1.0.0-release_2.jar
[21:50:22] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.FMLInjectionAndSortingTweaker
[21:50:22] [main/INFO] [LaunchWrapper]: Loading tweak class name org.spongepowered.asm.launch.MixinTweaker
[21:50:22] [main/INFO] [mixin]: SpongePowered MIXIN Subsystem Version=0.7.11 Source=file:/C:/Users/Administrator/AppData/Roaming/.minecraft/mods/pingbypass-1.0.0-release_2.jar Service=LaunchWrapper Env=CLIENT
[21:50:22] [main/WARN] [FML]: The coremod me.earth.pingbypass.mixin.Core does not have a MCVersion annotation, it may cause issues with this version of Minecraft
[21:50:22] [main/WARN] [FML]: The coremod Core (me.earth.pingbypass.mixin.Core) is not signed!
[21:50:22] [main/INFO] [mixin]: Compatibility level set to JAVA_8
[21:50:22] [main/ERROR] [mixin]: Mixin config mixins.pingbypass.json does not specify "minVersion" property
[21:50:23] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.FMLDeobfTweaker
[21:50:23] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLInjectionAndSortingTweaker
[21:50:23] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLInjectionAndSortingTweaker
[21:50:23] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
[21:50:33] [main/INFO] [FML]: Found valid fingerprint for Minecraft Forge. Certificate fingerprint e3c3d50c7c986df74c645c0ac54639741c90a557
[21:50:33] [main/INFO] [FML]: Found valid fingerprint for Minecraft. Certificate fingerprint cd99959656f753dc28d863b46769f7f8fbaefcfc
[21:50:33] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
[21:50:33] [main/INFO] [LaunchWrapper]: Calling tweak class org.spongepowered.asm.launch.MixinTweaker
[21:50:33] [main/ERROR] [mixin]: Mixin config mixins.pingbypass.json does not specify "minVersion" property
[21:50:33] [main/INFO] [mixin]: Initialised Mixin FML Remapper Adapter with net.minecraftforge.fml.common.asm.transformers.deobf.FMLDeobfuscatingRemapper@545607f2
[21:50:33] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLDeobfTweaker
[21:50:41] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.TerminalTweaker
[21:50:41] [main/INFO] [LaunchWrapper]: Loading tweak class name org.spongepowered.asm.mixin.EnvironmentStateTweaker
[21:50:41] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.TerminalTweaker
[21:50:41] [main/INFO] [LaunchWrapper]: Calling tweak class org.spongepowered.asm.mixin.EnvironmentStateTweaker
[21:50:51] [main/INFO] [LaunchWrapper]: Launching wrapped minecraft {net.minecraft.client.main.Main}
[21:51:04] [Client thread/INFO] [net.minecraft.client.Minecraft]: Setting user: SniffGlue

help

Can someone help me make a server on AWS?

Chat Notifiers

A way to see when a module is toggled in chat which would help me not have to do +modules so many times.

Loading pb

When I join a server it just says loading pingbypass

Add more modules

Like Auto obsidian (places obsidian as a base to put crystals if there is nowhere to place crystals, specially required in terrain PvP), silent switch auto crystal (places and breaks crystals from your hotbar without holding it), Anti-surround (doesn't let your opponent use surround), Auto Armor, Burrow, Anchor (attracts you to hole) GUI move, noslow (the one includes sucks), view models, hole esp (the one included sucks), esp, tracers, trails, shaders, nametags, chams, aspect ratio (stretches screen), fov (more fov options), packetfly, middle click xp, phase and elytrafly

Crystal Optimizer (the normal crystal placement in minecraft works like this: send packet to place crystal, server receives, server validates, server sends a response and then u try to place another crystal, CrystalOptimizer removes the response part, so your client doesn’t need to wait for it to place another crystal, it makes ur ca better, specially if u have high ping)

.JAR

I can't seem to get the .jar.

crash

---- Minecraft Crash Report ----

WARNING: coremods are present:
Core (pingbypass-1.0.0-release.jar)
Contact their authors BEFORE contacting forge

// My bad.

Time: 6/20/21 12:42 AM
Description: There was a severe problem during mod loading that has caused the game to fail

net.minecraftforge.fml.common.LoaderExceptionModCrash: Caught exception from PingBypass (pingbypass)
Caused by: java.net.BindException: Cannot assign requested address: bind
at sun.nio.ch.Net.bind0(Native Method)
at sun.nio.ch.Net.bind(Net.java:437)
at sun.nio.ch.Net.bind(Net.java:429)
at sun.nio.ch.ServerSocketChannelImpl.bind(ServerSocketChannelImpl.java:223)
at io.netty.channel.socket.nio.NioServerSocketChannel.doBind(NioServerSocketChannel.java:128)
at io.netty.channel.AbstractChannel$AbstractUnsafe.bind(AbstractChannel.java:554)
at io.netty.channel.DefaultChannelPipeline$HeadContext.bind(DefaultChannelPipeline.java:1258)
at io.netty.channel.AbstractChannelHandlerContext.invokeBind(AbstractChannelHandlerContext.java:501)
at io.netty.channel.AbstractChannelHandlerContext.bind(AbstractChannelHandlerContext.java:486)
at io.netty.channel.DefaultChannelPipeline.bind(DefaultChannelPipeline.java:980)
at io.netty.channel.AbstractChannel.bind(AbstractChannel.java:250)
at io.netty.bootstrap.AbstractBootstrap$2.run(AbstractBootstrap.java:365)
at io.netty.util.concurrent.AbstractEventExecutor.safeExecute(AbstractEventExecutor.java:163)
at io.netty.util.concurrent.SingleThreadEventExecutor.runAllTasks(SingleThreadEventExecutor.java:403)
at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:442)
at io.netty.util.concurrent.SingleThreadEventExecutor$5.run(SingleThreadEventExecutor.java:858)
at io.netty.util.concurrent.DefaultThreadFactory$DefaultRunnableDecorator.run(DefaultThreadFactory.java:144)
at java.lang.Thread.run(Thread.java:745)

A detailed walkthrough of the error, its code path and all known details is as follows:

-- System Details --
Details:
Minecraft Version: 1.12.2
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_51, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 622847984 bytes (593 MB) / 1073741824 bytes (1024 MB) up to 8589934592 bytes (8192 MB)
JVM Flags: 8 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx8G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP 9.42 Powered by Forge 14.23.5.2854 5 mods loaded, 5 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored

| State | ID         | Version      | Source                        | Signature                                |
|:----- |:---------- |:------------ |:----------------------------- |:---------------------------------------- |
| LCHI  | minecraft  | 1.12.2       | minecraft.jar                 | None                                     |
| LCHI  | mcp        | 9.42         | minecraft.jar                 | None                                     |
| LCHI  | FML        | 8.0.99.99    | forge-1.12.2-14.23.5.2854.jar | e3c3d50c7c986df74c645c0ac54639741c90a557 |
| LCHI  | forge      | 14.23.5.2854 | forge-1.12.2-14.23.5.2854.jar | e3c3d50c7c986df74c645c0ac54639741c90a557 |
| LCHE  | pingbypass | 1.0.0        | pingbypass-1.0.0-release.jar  | None                                     |

Loaded coremods (and transformers): 

Core (pingbypass-1.0.0-release.jar)

GL info: ' Vendor: 'NVIDIA Corporation' Version: '4.6.0 NVIDIA 461.72' Renderer: 'GeForce RTX 2080 SUPER/PCIe/SSE2'

Add More modules

Like Auto obsidian (places obsidian as a base to put crystals if there is nowhere to place crystals, specially required in terrain PvP), silent switch auto crystal (places and breaks crystals from your hotbar without holding it), Anti-surround (doesn't let your opponent use surround), Auto Armor, Burrow, Anchor (attracts you to hole) GUI move, noslow (the one includes sucks), view models, hole esp (the one included sucks), esp, tracers, trails, shaders, nametags, chams, aspect ratio (stretches screen), fov (more fov options), packetfly, middle click xp, phase and elytrafly

Crystal Optimizer (the normal crystal placement in minecraft works like this: send packet to place crystal, server receives, server validates, server sends a response and then u try to place another crystal, CrystalOptimizer removes the response part, so your client doesn’t need to wait for it to place another crystal, it makes ur ca better, specially if u have high ping)

AutoCrystal improvments

-AutoSwitch would be a great feature for servers like 2b2t - elite anarchy

  • AutoCrystal targets crystals placed by other players . this is really bad because they also will have the upperhand while pvping
  • AutoCrystal targets friends

crash

only crashes when i change ip and port correctly
on first launch it works

Does not run in forge server

[20:05:55] [main/ERROR] [LaunchWrapper]: Unable to launch
java.lang.reflect.InvocationTargetException: null
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_282]
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_282]
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_282]
at java.lang.reflect.Method.invoke(Method.java:498) ~[?:1.8.0_282]
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?]
at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?]
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_282]
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_282]
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_282]
at java.lang.reflect.Method.invoke(Method.java:498) ~[?:1.8.0_282]
at net.minecraftforge.fml.relauncher.ServerLaunchWrapper.run(ServerLaunchWrapper.java:70) [forge-1.12.2-14.23.5.2854.jar:?]
at net.minecraftforge.fml.relauncher.ServerLaunchWrapper.main(ServerLaunchWrapper.java:34) [forge-1.12.2-14.23.5.2854.jar:?]
Caused by: java.lang.NoClassDefFoundError: net/minecraft/inventory/Container

Keeps crashing

Everytime I launch the launcher with the pingbypass in the mods folder, it crashes, Is there any way I can fix this?

Question

Can you use other client's ca instead of pingbypass'?

Mixin error, game crashing

crashing before startup, i also have all the mixins files im not sure what is causing the crash, here is the crash on console

[main/FATAL] [mixin]: Mixin apply failed mixins.pingbypass.json:minecraft.gui.IContainer -> net.minecraft.inventory.Container: org.spongepowered.asm.mixin.gen.throwables.InvalidAccessorException No candidates were found matching field_75150_e:S in net/minecraft/inventory/Container for mixins.pingbypass.json:minecraft.gui.IContainer->@Accessor[FIELD_SETTER]::setTransactionID(S)V

then

[main/ERROR] [LaunchWrapper]: Unable to launch java.lang.reflect.InvocationTargetException: null at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_275] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_275] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_275] at java.lang.reflect.Method.invoke(Method.java:498) ~[?:1.8.0_275] at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_275] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_275] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_275] at java.lang.reflect.Method.invoke(Method.java:498) ~[?:1.8.0_275] at net.minecraftforge.fml.relauncher.ServerLaunchWrapper.run(ServerLaunchWrapper.java:70) [forge-1.12.2-14.23.5.2768-universal.jar:?] at net.minecraftforge.fml.relauncher.ServerLaunchWrapper.main(ServerLaunchWrapper.java:34) [forge-1.12.2-14.23.5.2768-universal.jar:?] Caused by: java.lang.NoClassDefFoundError: net/minecraft/inventory/Container at java.lang.Class.getDeclaredConstructors0(Native Method) ~[?:1.8.0_275] at java.lang.Class.privateGetDeclaredConstructors(Class.java:2671) ~[?:1.8.0_275] at java.lang.Class.getConstructor0(Class.java:3075) ~[?:1.8.0_275] at java.lang.Class.getConstructor(Class.java:1825) ~[?:1.8.0_275] at net.minecraft.entity.EntityList.func_191303_a(EntityList.java:410) ~[vi.class:?] at net.minecraft.entity.EntityList.func_151514_a(EntityList.java:317) ~[vi.class:?] at net.minecraft.init.Bootstrap.func_151354_b(Bootstrap.java:505) ~[ni.class:?] at net.minecraft.server.MinecraftServer.main(MinecraftServer.java:1470) ~[MinecraftServer.class:?]

1.16

any plans to support 1.12.2 to 1.16 viaforge? it would be hella lit if theres an update

Fix NullPointer for Non-Plugin Jars

Failed to load plugin pingbypass\plugins\phobot-1.20.4-0.1.0.jar java.lang.NullPointerException: entry at java.base/  

java.util.Objects.requireNonNull(Objects.java:235) at java.base/java.util.zip.ZipFile.getInputStream(ZipFile.java:361) at   

java.base/java.util.jar.JarFile.getInputStream(JarFile.java:853) at   

me.earth.pingbypass.api.launch.PluginDiscoveryServiceImpl.readJar(PluginDiscoveryServiceImpl.java:95) at   
...

https://github.com/3arthqu4ke/pingbypass/blob/159065494e9f31a970c1792b95fcf56035fa86f5/pb-api/src/main/java/me/earth/pingbypass/api/launch/PluginDiscoveryServiceImpl.java#L95C73-L95C84

3arthqu4ke/phobot#28

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.