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Alive Persistent Expansion

Hi pa...Thanks for the amazing work ....Is there a way to Increase the number of Ai teammates being saved more than 11 ???

Re-test alive custom variables and create seed for each group save.

Use random seed and custom data so group data is no longer overwritten on instances when the player loads up a mission and plays for a while without saving.

Create seed at the beginning of each playsession.
Save group information based on that seed.
Save the seed as an ALiVE custom data variable.
Seed only persists for one play session.
Load previous seed with ALiVE data on server restart / mission load and use that to link iniDBI2 to the correct persistent data.

Once persistent data has loaded, create a new seed and save that to ALiVE data for the next session. Then if data save fails or server crashes, the old group save data remains and can tally with the last correct ALiVE persistent data.

Persistent ammobox contents / vehicle contents for group persistence

Use iniDBI2 to save more than just persistent data for groups.

Useful stuff for single player sessions: specific ammoboxes for captured weapons, auto transfer, auto equip from ammobox, HQ spawn / setup (save using inidbi), recruitment HQ, IED factory (but all in real life and not controlled by opcom), custom faction opcom objective generation.

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