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catchatail's Introduction

CatchATail(Multiplayer)

Java Swing 과 MutilThread Sokect Programming 을 이용한 꼬리잡기 게임입니다.

사용법

이 프로그램은 서버와 클라이언트가 개별입니다. 서버를 가동해 서버(pc)에 클라이언트들을 접속시켜야 합니다.

서버의 IP는 localhost로 고정되어 있습니다.

게임 방법

인원

4인

  • A : 공격
  • F : 무기 줍기
  • ↑ ↓ ← →

규칙

자신이 잡을 수 있는 꼬리(플레이어)는 한명입니다.

자신이 잡을 수 있는 꼬리(플레이어) 숫자는 왼쪽 상단에 표시됩니다.

무기를 가진 자만이 꼬리(플레이어)를 잡을 수 있습니다. ※무기는 필드에 두 개 만 드롭 됩니다.

승리

자신을 제외한 꼬리(플레이어)가 모두 사라지면 승리합니다.

Class Diagram

  • Client

Client_Diagram

  • Server

Server_Diagram

ppt

CatchATail_01 CatchATail_02 CatchATail_03 CatchATail_04 CatchATail_05 CatchATail_06 CatchATail_06

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