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Name: Zach Thomas
Type: User
Name: Zach Thomas
Type: User
This program is a clone of the game missile command. The game starts out and the player has 30 rockets spread across 3 towers, they are to use these rockets to defend the 6 cities and themselves from the falling rockets. Level one startswith 10 rockets coming down, and each level after that one more rocket is added. When the player beats levels that are a multiple of 10, they move to a new phase. At the beginning of a phase the rocket count is set back to 10, but the rockets speed up. The scores also get multiplied by the current phase. The scores start out as 100 for missiles the player distroys. At the end of the level, the level the player gets a bonus of 200 points for every rocket they did not fire and 500 for every city they have left. Everytime they score a multiple of 10000 points they get a new city back, which is added at the start of each level. Every multiple of 30000 they get a new anti-air. Firing anti-air distroys all in flight missiles, but no points are added.
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