Comments (2)
did you solved ?? i have too some problem
Original comment by [email protected]
on 11 Aug 2014 at 1:06
from beginning-android-games.
I've tried switching to detecting Y-axis acceleration instead (because of the
different orientation of a tablet), but that by itself is not the whole answer.
Also have to account for the normal level of acceleration of gravity on the
current orientation of the device which doesn't seem to be something that is
done. Still missing something though...
Original comment by [email protected]
on 4 Feb 2015 at 3:07
from beginning-android-games.
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from beginning-android-games.