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zhw2590582 avatar zhw2590582 commented on May 23, 2024

移动端坑还是很多的,而且我是觉得这种移动端播放flv的需求很少,而且软解码有很多格式限制,占用内存也很大

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DricHao avatar DricHao commented on May 23, 2024

移动端坑还是很多的,而且我是觉得这种移动端播放flv的需求很少,而且软解码有很多格式限制,占用内存也很大

我现在是用rtmp服务器做直播的一个项目。现在处理方式就是flv.js跑安卓。 hls跑IOS 。问题还是很多

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HUGY1 avatar HUGY1 commented on May 23, 2024

移动端坑还是很多的,而且我是觉得这种移动端播放flv的需求很少,而且软解码有很多格式限制,占用内存也很大

我现在是用rtmp服务器做直播的一个项目。现在处理方式就是flv.js跑安卓。 hls跑IOS 。问题还是很多

俺也一样 除了hls延迟大点 没啥问题

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DricHao avatar DricHao commented on May 23, 2024

移动端坑还是很多的,而且我是觉得这种移动端播放flv的需求很少,而且软解码有很多格式限制,占用内存也很大

我现在是用rtmp服务器做直播的一个项目。现在处理方式就是flv.js跑安卓。 hls跑IOS 。问题还是很多

俺也一样 除了hls延迟大点 没啥问题

直播项目,视频播放区域是整铺满在页面最低的层级, 使用html5无法在UC浏览器实现, 他会劫持掉video标签然后覆盖到最高层级。 最好的解决方案就是作者这种canvas实现

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amhoho avatar amhoho commented on May 23, 2024

支持+1,目前我也是flv+hls两个,但是在手机版除了自己的APP,别的厂商几乎都劫持了video,造成没有一个能正常播放.不得已加了个websocket+jsmpeg,但是经常也出现卡顿各种问题.比较mpeg1-ts实在太古老了.这个项目如果能不断优化调试,相信会有许多了关注.

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