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zhouyige's Projects

ants-go icon ants-go

open source, distributed, restful crawler engine in golang

ccxwebview icon ccxwebview

A project to show Webview in a cocos2d-x games on both iOS and Android platform

cg_shaders icon cg_shaders

Trying out GLSL. gouraud shading with phong reflection, blinn-phong, vertex position based and uv based checkerboard.

chart.js icon chart.js

Simple HTML5 Charts using the <canvas> tag

cocosurface3d icon cocosurface3d

CocoSurface3D is a 3D engine based on cocos2d-x to make side scroller game

cute-car icon cute-car

A tiny 3D racing desktop game based on ORGE, PhysicsX and Direct Sound SDK, with Maya and 3dsMax module. The Game course project in my third year undergraduate by July 2006 by a team called Fantasy.

dod-playground icon dod-playground

Sample OOP/ECS/DOD project (C++) for an internal Unity lecture in 2018

dogegl icon dogegl

My CVProof humble OpenGL renderer

engine icon engine

A 3D Graphic Rendering Engine Using OpenGL

firefox icon firefox

Mozilla's mirror of the mozilla-central hg repository with my project branches.

fluidic icon fluidic

C++, Cg, OpenGL 2d and 3d fluid solver

gameplay icon gameplay

Open-source, cross-platform, C++ game framework/engine for creating 2D/3D mobile and desktop games.

gfpgan icon gfpgan

GFPGAN aims at developing Practical Algorithms for Real-world Face Restoration.

glsl-optimizer icon glsl-optimizer

GLSL optimizer based on Mesa's GLSL compiler. Used in Unity for mobile shader optimization.

horde3d icon horde3d

Horde3D is a small 3D rendering and animation engine. It is written in an effort to create an engine being as lightweight and conceptually clean as possible.

impressionist icon impressionist

Impressionist is a shader viewer/editor looks like FXComposer or render monkey.

klayge icon klayge

KlayGE is a cross-platform open source game engine with plugin-based architecture.

meshlab icon meshlab

CMake build and reorganization of Meshlab

meshlab-1 icon meshlab-1

GitHub clone of SVN repo svn://svn.code.sf.net/p/meshlab/code/trunk (cloned by http://svn2github.com/)

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