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Jun Zhang's Projects

algorithm icon algorithm

This is the repository for algorithm problems

etengine icon etengine

A merge between my planet framework and open gl graphics framework that will develop into a space sim focused game engine

learnopengl icon learnopengl

Code repository of all tutorials found at http://learnopengl.com

llm-project icon llm-project

This is a project repo which is mainly for learning purpose.

openglsupport_libraries_01 icon openglsupport_libraries_01

Thise repository includes all openGL support libraries and tools: freeglut/glew/glex/glm/assimp/freeimage/imgui/ffmpeg

procedureplanet icon procedureplanet

This is a personal project and I will keep working on it. At now, it provide basic functionality for procedure generated planet.

skycube_demo icon skycube_demo

This tiny demo shows how to import and apply a single sky image to a sky cube box in order to create general environment in 3D scene. Implemented using OpenGL/GLSL/C++

stb icon stb

stb single-file public domain libraries for C/C++

thirdpartyproject icon thirdpartyproject

A bunch of third party code.. Some of them are the minimized version for specific function.

threejsexamples icon threejsexamples

This is a forked repo from stemkoski.github.com. Forked for experimental / study purpose.

threejsrepo icon threejsrepo

A repo which includes most of the learning / practicing code for webGL / three js.

unrealplugin icon unrealplugin

All plugins I implemented will be put here for future reference. Most of the code is prototyping type.

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