Comments (7)
Watch the video ;) PLY is a point cloud data. No texture but each points have a color.
And no you can't import animated 3d model.
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No you can't have colored obj. But I would suggest you to convert your OBJ file into a PLY with CloudCompare and then convert it to FileToVox. I made a tutorial about this process : https://www.youtube.com/watch?v=sg3z2GaMJzM
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Ok and if i import a ply File i can use --cm to add a texture map?
it's possible to import animated 3d model, so every frame it creates a vox file?
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i love it, thats what i needed, thank you so much!!
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I have some trouble with it, first how can i scale the Chunks in FileToVox? if i set --s 80 it doesnt change anything. Next is in CloudCompare my Colors are sometimes not imported right, whats the best file format to import in cloudcompare and export as ply? is this possible using a batch ?
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And another Question, filetovox generates some empty chunks in magicavoxel, how can i change this?
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I have some trouble with it, first how can i scale the Chunks in FileToVox? if i set --s 80 it doesnt change anything. Next is in CloudCompare my Colors are sometimes not imported right, whats the best file format to import in cloudcompare and export as ply? is this possible using a batch ?
The scale depend on the size of your models. I don't know how big is the volume in voxels when you set a size of 80.
I import always in OBJ or sometimes in FBX, I haven't got any problem with colors and this is not a support of CloudCompare. Ask them in their forums.
And another Question, filetovox generates some empty chunks in magicavoxel, how can i change this?
You have to manually delete it, there is no way to change it.
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Related Issues (20)
- textures are gonna be broken after voxelization process in mesh sampler HOT 5
- the generated blocks are very few and voxel is very tiny • SOLVED HOT 5
- scale flag not working HOT 1
- PLY 2 VOXEL | For people having trouble with colors on macOS, this is how to solve the issue HOT 5
- Useless
- Feature request: Multiple pngs as input HOT 4
- Problem converting files with MeshSampler HOT 5
- Support frame animation for MV v0.99.7
- System.UnauthorizedAccessException HOT 3
- GUI version doesn't have FBX compatibility HOT 1
- schematics/config.txt - what should be in it? HOT 2
- Problem displaying material in MeshToVox HOT 2
- converting files with MeshToVox HOT 2
- "no voxels to quantize - skipping this part" When I try to convert a ply model HOT 1
- Empty Model HOT 1
- Problem converting files with MeshToVox HOT 3
- MeshToVox: Support of SkinnedMeshRenderer HOT 3
- When I load the .fbx model this happens. HOT 1
- MeshToVox voxelization error HOT 2
- Consider BPM textures black as an alpha channel to generate transparency HOT 1
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