Comments (2)
Thanks, VSync solution is just fine I suppose. I am on Linux, but surely not on Arch Linux.
from nfsiise.
You can use OpenGL's V-Sync feature. You change the line #VSync=-1
to:
VSync=1
- it's a regular V-Sync,VSync=2
- it's half of the refresh rate,VSync=3
- it's 1/3 of the refresh rate,
Example: If you have 60 Hz screen and you set VSync to 2
, you'll get 30 FPS.
Alternatively you can use external OpenGL frame limiter, e.g. libstrangle for Linux or RTSS for Windows. libstrangle
is available in AUR.
from nfsiise.
Related Issues (20)
- Add support for cockpits HOT 2
- Lag issue while playing HOT 3
- Question about the stf files in .nfs2se/stats/ HOT 2
- Original game bug: Gamepads with more than 15 buttons can't bind buttons HOT 18
- Implementing online sync HOT 4
- Wrong special chars in other langs HOT 1
- Error while launching HOT 15
- When compiling, get an error: DInput.c:126:68: error: ‘SDL_HAPTIC_STEERING_AXIS’ undeclared HOT 2
- Is there any Cockpit ? HOT 1
- Occasional crashes when playing online with unlocked version with cheats HOT 7
- Game odd behaviour after selecting another window or moving virtual desktop
- Steam deck compile HOT 9
- Movie file not found with NFS2SE HOT 1
- Linux Mint Debian Edition 5 signal 11 HOT 16
- controller not detected by game in latest stable release HOT 8
- execvp: No such file or directory. HOT 6
- If i try to start nfs2se.exe Error message: MOVIE FILE NOT FOUND HOT 4
- game not running HOT 1
- Possiblity to turn off texture filtering
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from nfsiise.