Code Monkey home page Code Monkey logo

Comments (7)

Zaid-Ajaj avatar Zaid-Ajaj commented on May 29, 2024 1

I think Func is the way to go, you could probably do some weird uncurrying with [<Emit(...)>] but it could be tricky (I haven't tried it)

from feliz.

Zaid-Ajaj avatar Zaid-Ajaj commented on May 29, 2024

It most likely has to do with currying the handler function, can you try this:

static member inline onChange(handler: Event -> bool -> unit) = 
    Interop.mkAttr "onChange" (fun (ev, capture) -> handler ev capture) 

or if you tolerate tuples in the handler definition

static member inline onChange(handler: (Event * bool) -> unit) = 
    Interop.mkAttr "onChange" handler

from feliz.

cmeeren avatar cmeeren commented on May 29, 2024

Thanks! I tried both, and now the handler is called, but both params are undefined, so I'm still lost. (They work fine if I remove the second parameter from the signature.)

from feliz.

Zaid-Ajaj avatar Zaid-Ajaj commented on May 29, 2024

Hmm that's weird, can you try using System.Func?

static member inline onChange(handler: System.Func<Event, bool, unit>) = 
    Interop.mkAttr "onChange" handler

from feliz.

cmeeren avatar cmeeren commented on May 29, 2024

Yep, that works fine. But of course makes the signature more noisy.

Any idea what's going on?

Edit: This also works, so at least there's a user-invisible workaround:

static member inline onChange(handler: Event -> ReactElement -> unit) =
  Interop.mkAttr "onChange" (System.Func<_,_,_> handler)

from feliz.

Zaid-Ajaj avatar Zaid-Ajaj commented on May 29, 2024

Any idea what's going on?

This is just how Fable compiles functions, using System.Func tells Fable that we want the functions compiled the JS way (i.e. uncurried)

from feliz.

cmeeren avatar cmeeren commented on May 29, 2024

I see. So using Func is the only way to make this work, or are there other syntaxes, too?

from feliz.

Related Issues (20)

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.