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baseservice icon baseservice

微信小游戏服务器,facebook instant game server,房间及卡牌类游戏服务器。支持websocket,wss及tcp协议,lua编写游戏逻辑。C++底层已支持多款线上产品,跨平台。lua函数支持不停机热更新。包含一个斗地主游戏逻辑。

bdframework.core icon bdframework.core

Simple and powerful Unity3d game workflow! 简单、高效、高度工业化的商业级unity3d 工作流。

cost-logger icon cost-logger

一个注解完成方法耗时日志打印。基于spring-boot。AOP。不入侵业务逻辑

et icon et

Unity3D Client And C# Server Framework

nettygameserver icon nettygameserver

使用netty4.X实现的手机游戏分布式服务器,支持tcp,udp,http,websocket链接,采用protobuf自定义协议栈进行网络通信,支持rpc远程调用,使用mybatis3支持db存储分库分表,支持异步mysql存储,db保存时同步更新reids缓存。 使用ExcelToCode工程,将excel数据生成java类和json数据字典,DictService直接读取json,减少数据字典部分代码。使用game-executor工程,增加游戏内的异步事件全局服务, 支持事件sharding,均衡的异步执行事件逻辑

redis-game-transaction icon redis-game-transaction

在大型游戏中经常使用分布式,分布式中因为游戏逻辑会经常游戏事务,借助redis特性我们可以实现分布式锁和分布式事务。很多redis集群不支持redis的事务特性。 这个框架用来解决分布式服务器下redis集群事务失效的情况下,基于分布式锁完成分布式事务。支持独占锁,共享锁,读写锁,并且支持事务提交失败情况下的回滚操作,让开发者可以有更多时间侧重游戏逻辑.

tank icon tank

进击的坦克的unity前端

zfoo icon zfoo

💡极致性能的Java服务器框架,RPC,游戏服务器框架,web应用服务器框架。(Extremely fast enterprise Java server framework, can be used in RPC, game server framework, web server framework.)

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