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yurembo's Projects

3_project_boost icon 3_project_boost

Basic Particle Effects. Local version control. Basic UI & Menu. C# classes, function return values. Unity Components, coordinate systems, origins and anchor points, advanced prefabs. Level design. (Ref: PB_CU2) http://gdev.tv/cu2github

5_realm_rush icon 5_realm_rush

Very basic pathfinding, C# design patterns for more complex games, UI including menus. (Ref: RR_CU2) http://gdev.tv/cu2github

8bitworkshop icon 8bitworkshop

web-based IDE for 8-bit programming and Verilog development

angle icon angle

ANGLE: OpenGL ES to DirectX translation for Windows Store, Windows Phone and Desktop

arcanoid icon arcanoid

This is a simple clone of an Arcanoid game which was developed on C++ and OpenGL

beginning-cpp20 icon beginning-cpp20

Source Code for 'Beginning C++20' by Ivor Horton and Peter Van Weert

bgfx icon bgfx

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

box2d icon box2d

Box2D is a 2D physics engine for games

c-accelerated icon c-accelerated

Exercise files for the end-of-chapter exercises in the book 'C++ Accelerated' (Andrew Koenig and Barbara E. Moo).

checkedc-clang icon checkedc-clang

This repo contains a version of clang that is being modified to support Checked C. Checked C is an extension to C that adds checking to detect or prevent common programming errors such as out-of-bounds memory accesses.

colobot icon colobot

Source code of open-source Colobot: Gold Edition project developed by Epsitec and TerranovaTeam

concept_graph icon concept_graph

Experimental Godot addon for node-based procedural content generation

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