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Yortw avatar Yortw commented on August 20, 2024

Hi,

Are you using the latest version?

The latest version of the WinRT code for this library does the following;

ExecuteWithSuppressedExceptions(() => socket.MessageReceived -= this.Socket_Completed_Receive);

The ExecuteWithSuppressedExceptions should hide that exception if it occurs (it is intermittent in my experience), so it should not cause a problem. If you have 'break on all exceptions' enabled you might see the exception in the debugger but should be able to ignore it and continue.

I prefer to remove the event handler when possible to avoid potential memory leaks (I am not sure the socket object uses a weak event handler reference). Neither Dispose nor setting our reference to the socket to null are likely to clean up the event handler reference (though I don't know for sure what it's Dispose method does internally), so they don't necessarily solve that issue.

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federinik avatar federinik commented on August 20, 2024

Hi, package 1.0.9 solved the problem.

Thank you

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Yortw avatar Yortw commented on August 20, 2024

Excellent, thanks for letting me know.

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