Comments (3)
Hi,
Are you using the latest version?
The latest version of the WinRT code for this library does the following;
ExecuteWithSuppressedExceptions(() => socket.MessageReceived -= this.Socket_Completed_Receive);
The ExecuteWithSuppressedExceptions should hide that exception if it occurs (it is intermittent in my experience), so it should not cause a problem. If you have 'break on all exceptions' enabled you might see the exception in the debugger but should be able to ignore it and continue.
I prefer to remove the event handler when possible to avoid potential memory leaks (I am not sure the socket object uses a weak event handler reference). Neither Dispose nor setting our reference to the socket to null are likely to clean up the event handler reference (though I don't know for sure what it's Dispose method does internally), so they don't necessarily solve that issue.
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Hi, package 1.0.9 solved the problem.
Thank you
from yort.ntp.
Excellent, thanks for letting me know.
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Related Issues (14)
- Something not right with nuget package? HOT 9
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- Problem with Raspberry Pi HOT 1
- System.Net.EndPoint.Serialize throws System.NotImplementedException on Mono Linux HOT 1
- Nuget package is unsigned HOT 1
- Maui support
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- NTP SocketError.Error else block and event HOT 4
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