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ksons avatar ksons commented on August 21, 2024

This behavior is the intended behavior of XML3D, thus it is a bug if resources are not unloaded automatically.

Due to many locations where we cache resources for performance reasons and the lack of weakmaps until recently, the garbage collector is not able to free all resources.

TODO: Check all locations where resources are cached and replace objets with WeakMap where appropoate

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csvurt avatar csvurt commented on August 21, 2024

Moved this to the resource manager overhaul scheduled for 5.1

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csvurt avatar csvurt commented on August 21, 2024

We identified a lot of areas where stray references were preventing garbage collection of resources after elements were removed from the DOM. This was improved quite a bit in 5.1, memory profiling in Chrome is now relatively stable even when adding and removing hundreds of elements per second.

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