Comments (3)
For GZDoom based on AnberELEC logic I am completely rewriting a new parser on feat/gzdoom
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Task splitted: #658
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Wrapper is working, GZDoom may need care on the 2+ controller configs.
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Related Issues (20)
- RetroArch - ScummVM Core - Extra folder and theme folder missing HOT 1
- Open Gamepad UI - Alternative to Steam Input
- Godot: First Setup and Update
- Compression: PPSSPP .chd compression broken with CHDMAN use .cso HOT 4
- Migration: Saves import and Export to other Solutions.
- Rewind Preset: Set per emulator / core HOT 2
- CEMU: Update config for Gyro and Blow Microphone
- Emulators: Configure SDL Steam Input 0-3 on all emulators
- Add Xenia-Canary compression ZArchive to compression tool HOT 1
- RetroDECK: Nightlty (The Midnight Channel) - Automate the update emulator toolchain and utilize flathub beta funtion.
- Move the Webpage to it's own repo or the wiki repo.
- Steam Flatpak - Make injection path dynamic of binding icons and profiles HOT 1
- Dolphin: Extention switcher tool - Nunchuck etc... HOT 3
- Steam Input: Several issues in different desktop environments HOT 8
- Integrate - SteamDeckGyroDSU or another Gyro solution
- GZDoom is crashing HOT 1
- GZDoom - Missing sounds
- Atari ST libretro-hatari-enhanced core for working IPF Support HOT 3
- PC-98 and PC-88 - RetroArch Override profiles
- User Suggestion: Steam Deck - Light Profile. HOT 2
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