Comments (5)
Thanks for the feedback!
So that appears to be coming from xamarin_invoke_trampoline in trampolines-invoke.m.
Since you said it only happens in release mode, I wonder if the linker is removing that code, and we are unexpectedly needing it in this case.
As a debugging measure, try setting the linker to "Don't link" and re-running your test in Release mode.
It would also be helpful if you could produce a small sample project showing the crash.
from ios-samples.
I did the following change and the problem went away
instead of
[Export("renderer:updateAtTime:")]
public void RendererUpdateAtTime(SCNSceneRenderer renderer, double updateAtTime)
use
[Export("renderer:updateAtTime:")]
public void Update(ISCNSceneRenderer renderer, double timeInSeconds)
Maybe a conflict with the SCNSceneRenderer... any ideas?
Thanks anyway! @chamons
from ios-samples.
Oh I missed this on my first read:
Hey @rolfbjarne thoughts?
from ios-samples.
Looks like this is a problem from back in Classic Xamarin days, this is the api definition:
in other words: using ISCNSceneRender
as the first parameter type is correct (and the fix).
from ios-samples.
I'll PR that fix shortly.
from ios-samples.
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from ios-samples.