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xali-s-enhanced-vanilla-16x's Issues

doesnt allow mob variants

conflicts with packs that add mob variants and makes it so it only spawns the default mob model or an extremely bugged model

Missing textures

Upon launching your resource pack a lot of bugs appeared: trash-level textures, like 1x1, and missing textures (some textures work as intended), rendering the game unplayable. Could you fix it? Without your resource pack everything works fine.
P.s. I have about 250 mods and a couple of other resource packs enabled.

2023-05-10_10 50 01
2023-05-10_10 50 21

an issue about Biomes O' Plenty mod

image
There is a block using the model of tall grass as its model.If you activate this resourcepack,it will look strange.

image
(This is what it looks when other resourcepacks activated)

Could you possibly fix it for your resourcepack?It will be great because your resourcepack is so beautiful that I really love it

Grass Block Overlays Not Working With Sodium

As per title, grass blocks do not overlay onto many other blocks, including sand and gravel, nor do those blocks overlay onto them.

The strange bit is, it's obviously unintentional, as this only happens while Sodium is installed (tested on all 1.20 Sodium versions)

Fabric 1.20.1 Sodium + Xali's v11.1 and 10.5 were both tested

Terralith texture bug

2022-11-20_19 38 25

As seen on the screenshot, it's grass block to the left and terracotta to the right. Yet bleeding texture does not pick up grass color.
Biome name is terralith:hot_shrubland

Minecraft 1.19.2

[Feature Request] Respackopts Support

Respackopts is a mod which allows for resource packs to create their own configuration screens. While OptiFine & OF Alternatives already have configuration screens that allow disabling specific features, those toggles disable those features for all resource packs. Some users would like to keep specific features from other resource packs loaded, while disabling specific features from certain resource packs. Respackopts would allow users to pick and choose what they want on a per-texture basis. On the modrinth page for this pack, it says,

This is the main reason with most of my packs are separated . I want people to be able to choose what they want in their game and how far they are ready to go with it.

So I believe that you would find this mod to be beneficial to your users, as would they. AFAIK it shouldn't affect players without respackopts, either, so the main downside of this would be the added work of you making the configs and supporting them.

Shrodinger's door PBR

Hello!

I have this and AVPBR resource packs, and for some reason PBR on doors works only for certain door placement angles. For example, if door is closed, I can't see the PBR textures, and when it's opened, everything is fine.

And there is no issue when I disable your pack.

Could you fix it?

I have Quilt/Sodium setup

Distant Horizon Support

Dunno if just me, but when I enable your Resource pack with Distant Horizon I get purple blocks everywhere, when I disable the Resource pack and restart the game everything goes back to normal.

I hope this can be fixed, would love to use both the mods and your resource pack.

image

Texture "minecraft:block/inv2" limits mipmapping to off

[13:40:18] [Worker-ResourceReload-11/WARN]: Texture minecraft:block/inv2 with size 1x1 limits mip level from 4 to 0
[13:40:18] [Worker-ResourceReload-11/WARN]: minecraft:textures/atlas/blocks.png: dropping miplevel from 4 to 0, because of minimum power of two: 1

I haven't investigated much, I'm running modded 1.20.1 with lots of resource packs, however the visual issue appears once I enable this resource pack. With shaders it's no problem, however without is pretty harsh looking at QHD resolution. I suggest remaking the inv2.png with resolution 16x16.

Edit: It seems like Optifine can work around this, however the vanilla renderer and Sodium can't (or won't). So it is not reproducible on Optifine.

If I miss some additional info, please let me know! I'm hopeful that this opened issue is helpful overall to your resource pack.

2023-10-01_13 55 20
2023-10-01_13 55 47
2023-10-01_13 58 22

Incorrect block ID's in overlays (and a few other overlay issues)

I found some incorrect block IDs in the overlays. Some of the things listed might of course be me missing some sort of functionality, but to my understanding only actual block ID's used by Minecraft work here. I have of course tried to see if incorrect ID's work in-game anyway and they do not (at least for me).

List by affected connectBlocks:

  1. basalt

    • dirt is listed twice
    • grass_path is listed twice
    • grass_path should be dirt_path
    • silver_glazed_terracotta does not exist
    • sandstone_stairs do exist, but cause clipping; additionally, no other stairs are mentioned in basalt
  2. bricks

    • concrete does not exist
    • terracotta is listed twice
  3. calcite

    • grass_path should be dirt_path
    • hardened_clay does not exist
    • planks does not exist
    • silver_glazed_terracotta does not exist
    • stained_hardened_clay does not exist
  4. coarse_dirt

    • the line starting with concrete= does not seem to do anything
    • grass_path does not exist (dirt_path is already included)
  5. crimson_nylium

    • dirt is listed twice
    • grass_path should be dirt_path
    • hardened_clay does not exist
    • planks does not exist
    • silver_glazed_terracotta does not exist
    • stained_hardened_clay does not exist
  6. diorite

    • pointed_dripstone does not seem to do anything
  7. rooted_dirt

    • grass_path should be dirt_path
    • hardened_clay does not exist
    • planks does not exist
    • stained_hardened_clay does not exist
  8. grass_block

    • hardened_clay does not exist
    • planks does not exist
    • silver_glazed_terracotta does not exist
    • stained_hardened_clay does not exist
  9. gravel

  • grass_path should be dirt_path
  • hardened_clay does not exist
  • planks does not exist
  • silver_glazed_terracotta does not exist
  • stained_hardened_clay does not exist
  1. hay_block

    • grass_path should be dirt_path
    • hardened_clay does not exist
    • planks does not exist
    • silver_glazed_terracotta does not exist
    • stained_hardened_clay does not exist
  2. moss / moss_block

    • grass_path should be dirt_path
    • hardened_clay does not exist
    • planks does not exist
    • stained_hardened_clay does not exist
  3. mud

    • does not have a .properties file
  4. mycelium

    • dirt is listed twice
    • grass_path should be dirt_path
    • hardened_clay does not exist
    • planks does not exist
    • silver_glazed_terracotta does not exist
    • stained_hardened_clay does not exist
  5. packed_mud

    • grass_path should be dirt_path
    • hardened_clay does not exist
    • planks does not exist
    • stained_hardened_clay does not exist
  6. podzol

    • dirt is listed twice
    • cobblestone_mossy_beach does not exist
    • cobblestone_mossy_birch does not exist
    • cobblestone_mossy_coldbeach does not exist
    • cobblestone_mossy_darkoak does not exist
    • cobblestone_mossy_desert does not exist
    • cobblestone_mossy_extremehills does not exist
    • cobblestone_mossy_forest does not exist
    • cobblestone_mossy_iceplains does not exist
    • cobblestone_mossy_jungle does not exist
    • cobblestone_mossy_mushroom does not exist
    • cobblestone_mossy_plains does not exist
    • cobblestone_mossy_swamp does not exist
    • cobblestone_mossy_taiga does not exist
    • concrete does not exist
    • grass_path should be dirt_path
    • hardened_clay does not exist
    • planks does not exist
    • podzol does not seem to do anything (same block)
    • silver_glazed_terracotta does not exist
    • stained_hardened_clay does not exist
    • stonebrick does not exist (stone_bricks is already included)
    • cyan_terracotta is listed twice
    • dirt is listed twice
    • grass_path is listed twice
    • grass_path should be dirt_path
    • sandstone_stairs do exist, but cause clipping; additionally, no other stairs are mentioned in red_sand
    • silver_glazed_terracotta does not exist
  7. reinforced_deepslate

    • does not have a .properties file
  8. sand

    • dirt is listed twice
    • grass_path is listed twice
    • grass_path should be dirt_path
    • silver_glazed_terracotta does not exist
  9. warped_nylium

    • dirt is listed twice
    • grass_path should be dirt_path
    • hardened_clay does not exist
    • planks does not exist
    • silver_glazed_terracotta does not exist
    • stained_hardened_clay does not exist
  10. amethyst_block / budding_amethyst

    • dirt is listed twice
    • grass_path should be dirt_path
    • hardened_clay does not exist
    • planks does not exist
    • silver_glazed_terracotta does not exist
    • stained_hardened_clay does not exist
  11. deepslate / deepslate_*_ore

    • 1.properties has empty matchTiles=
    • 20.properties has empty matchTiles=
  12. dirt / rooted_dirt

    • grass_path should be dirt_path
    • hardened_clay does not exist
    • planks does not exist
    • stained_hardened_clay does not exist

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