xalixilax / xali-s-enhanced-vanilla-16x Goto Github PK
View Code? Open in Web Editor NEWLicense: Other
License: Other
conflicts with packs that add mob variants and makes it so it only spawns the default mob model or an extremely bugged model
Upon launching your resource pack a lot of bugs appeared: trash-level textures, like 1x1, and missing textures (some textures work as intended), rendering the game unplayable. Could you fix it? Without your resource pack everything works fine.
P.s. I have about 250 mods and a couple of other resource packs enabled.
There is a block using the model of tall grass as its model.If you activate this resourcepack,it will look strange.
(This is what it looks when other resourcepacks activated)
Could you possibly fix it for your resourcepack?It will be great because your resourcepack is so beautiful that I really love it
the overlay is quite a few shades darker for some reason
1.20, fabric, sodium, iris, continuity
As per title, grass blocks do not overlay onto many other blocks, including sand and gravel, nor do those blocks overlay onto them.
The strange bit is, it's obviously unintentional, as this only happens while Sodium is installed (tested on all 1.20 Sodium versions)
Fabric 1.20.1 Sodium + Xali's v11.1 and 10.5 were both tested
Respackopts is a mod which allows for resource packs to create their own configuration screens. While OptiFine & OF Alternatives already have configuration screens that allow disabling specific features, those toggles disable those features for all resource packs. Some users would like to keep specific features from other resource packs loaded, while disabling specific features from certain resource packs. Respackopts would allow users to pick and choose what they want on a per-texture basis. On the modrinth page for this pack, it says,
This is the main reason with most of my packs are separated . I want people to be able to choose what they want in their game and how far they are ready to go with it.
So I believe that you would find this mod to be beneficial to your users, as would they. AFAIK it shouldn't affect players without respackopts, either, so the main downside of this would be the added work of you making the configs and supporting them.
Hello!
I have this and AVPBR resource packs, and for some reason PBR on doors works only for certain door placement angles. For example, if door is closed, I can't see the PBR textures, and when it's opened, everything is fine.
And there is no issue when I disable your pack.
Could you fix it?
I have Quilt/Sodium setup
Adding those non-working bricks would be cool: https://ibb.co/ygGPWsh
[13:40:18] [Worker-ResourceReload-11/WARN]: Texture minecraft:block/inv2 with size 1x1 limits mip level from 4 to 0
[13:40:18] [Worker-ResourceReload-11/WARN]: minecraft:textures/atlas/blocks.png: dropping miplevel from 4 to 0, because of minimum power of two: 1
I haven't investigated much, I'm running modded 1.20.1 with lots of resource packs, however the visual issue appears once I enable this resource pack. With shaders it's no problem, however without is pretty harsh looking at QHD resolution. I suggest remaking the inv2.png with resolution 16x16.
Edit: It seems like Optifine can work around this, however the vanilla renderer and Sodium can't (or won't). So it is not reproducible on Optifine.
If I miss some additional info, please let me know! I'm hopeful that this opened issue is helpful overall to your resource pack.
I found some incorrect block IDs in the overlays. Some of the things listed might of course be me missing some sort of functionality, but to my understanding only actual block ID's used by Minecraft work here. I have of course tried to see if incorrect ID's work in-game anyway and they do not (at least for me).
connectBlocks
:basalt
dirt
is listed twicegrass_path
is listed twicegrass_path
should be dirt_path
silver_glazed_terracotta
does not existsandstone_stairs
do exist, but cause clipping; additionally, no other stairs are mentioned in basalt
bricks
concrete
does not existterracotta
is listed twicecalcite
grass_path
should be dirt_path
hardened_clay
does not existplanks
does not existsilver_glazed_terracotta
does not existstained_hardened_clay
does not existcoarse_dirt
concrete=
does not seem to do anythinggrass_path
does not exist (dirt_path
is already included)crimson_nylium
dirt
is listed twicegrass_path
should be dirt_path
hardened_clay
does not existplanks
does not existsilver_glazed_terracotta
does not existstained_hardened_clay
does not existdiorite
pointed_dripstone
does not seem to do anythingrooted_dirt
grass_path
should be dirt_path
hardened_clay
does not existplanks
does not existstained_hardened_clay
does not existgrass_block
hardened_clay
does not existplanks
does not existsilver_glazed_terracotta
does not existstained_hardened_clay
does not existgravel
grass_path
should be dirt_path
hardened_clay
does not existplanks
does not existsilver_glazed_terracotta
does not existstained_hardened_clay
does not existhay_block
grass_path
should be dirt_path
hardened_clay
does not existplanks
does not existsilver_glazed_terracotta
does not existstained_hardened_clay
does not existmoss
/ moss_block
grass_path
should be dirt_path
hardened_clay
does not existplanks
does not existstained_hardened_clay
does not existmud
.properties
filemycelium
dirt
is listed twicegrass_path
should be dirt_path
hardened_clay
does not existplanks
does not existsilver_glazed_terracotta
does not existstained_hardened_clay
does not existpacked_mud
grass_path
should be dirt_path
hardened_clay
does not existplanks
does not existstained_hardened_clay
does not existpodzol
dirt
is listed twicecobblestone_mossy_beach
does not existcobblestone_mossy_birch
does not existcobblestone_mossy_coldbeach
does not existcobblestone_mossy_darkoak
does not existcobblestone_mossy_desert
does not existcobblestone_mossy_extremehills
does not existcobblestone_mossy_forest
does not existcobblestone_mossy_iceplains
does not existcobblestone_mossy_jungle
does not existcobblestone_mossy_mushroom
does not existcobblestone_mossy_plains
does not existcobblestone_mossy_swamp
does not existcobblestone_mossy_taiga
does not existconcrete
does not existgrass_path
should be dirt_path
hardened_clay
does not existplanks
does not existpodzol
does not seem to do anything (same block)silver_glazed_terracotta
does not existstained_hardened_clay
does not existstonebrick
does not exist (stone_bricks
is already included)cyan_terracotta
is listed twicedirt
is listed twicegrass_path
is listed twicegrass_path
should be dirt_path
sandstone_stairs
do exist, but cause clipping; additionally, no other stairs are mentioned in red_sand
silver_glazed_terracotta
does not existreinforced_deepslate
.properties
filesand
dirt
is listed twicegrass_path
is listed twicegrass_path
should be dirt_path
silver_glazed_terracotta
does not existwarped_nylium
dirt
is listed twicegrass_path
should be dirt_path
hardened_clay
does not existplanks
does not existsilver_glazed_terracotta
does not existstained_hardened_clay
does not existamethyst_block
/ budding_amethyst
dirt
is listed twicegrass_path
should be dirt_path
hardened_clay
does not existplanks
does not existsilver_glazed_terracotta
does not existstained_hardened_clay
does not existdeepslate
/ deepslate_*_ore
1.properties
has empty matchTiles=
20.properties
has empty matchTiles=
dirt
/ rooted_dirt
grass_path
should be dirt_path
hardened_clay
does not existplanks
does not existstained_hardened_clay
does not existA declarative, efficient, and flexible JavaScript library for building user interfaces.
๐ Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. ๐๐๐
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google โค๏ธ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.