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Liam Wynn's Projects

alexander icon alexander

2D Flock/boid simulation using the Unity engine

an_engine_of_ice_and_fire icon an_engine_of_ice_and_fire

A tile-based 2D top down C++ game engine that employs the SDL 2 library and object oriented practices I learned from CS 202

asciilines icon asciilines

Application that accepts a single .tvg file and renders that on standard output.

chrysostom-prayers icon chrysostom-prayers

A simple application that will notify your system with one of St. John Chrysostom's prayers of the day.

cnetfbb icon cnetfbb

A little experiment for learning how to use the Facebook API and Python

concretec icon concretec

C but with fully defined semantics for shift instructions

constraint-satisfaction-model icon constraint-satisfaction-model

A really simple constraint satisfaction model for computation. Taken from Structure and Interpretation of Computer Programs

data_structures icon data_structures

Attempting to implement a few of the data structures I learned about in CS 163

dep icon dep

A small programming assignment I had when I applied for an internship last year.

emilian icon emilian

Given a regex and a string, determines if the regex recognizes the string

fyodor icon fyodor

C++ implementation of Alexander.

gitignore icon gitignore

A collection of useful .gitignore templates

haskell-learning icon haskell-learning

An unordered collection of Haskell problems and projects to better learn the language

isidore icon isidore

Little arithmetic expression evaluator

jlang icon jlang

A Lisp-like language that runs on the Java Virtual Machine

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