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nathanjsweet avatar nathanjsweet commented on May 22, 2024

Thank you very much.
Stemming is definitely fixed and was caused by a silly typo.

Lots of suggestions is still wonky, because I still haven't made Hunspell thread safe (I'm working on it).

I don't think you noticed, but the "g" example (async invoke) was failing in linux as well. I fixed it for now, but it was breaking because a v8 object was being created off-thread, which is a "no-no". However, usually v8 is good about complaining when this happens and a seg fault is a weird error to get as a result. My fix seems to have made things better, but I'm not entirely sure why.

Here's the commit that fixed it:
8449a3a

Thanks again,
You've been very helpful.

from nodehun.

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