Related Issues (20)
- Create Enemy Factory with at least a single enemy instance.
- Logger Class that allows us to print out errors and debugging information
- Add cool down to bullet creation rate
- Implement collision function on the body class that will test collision with another body
- Have the player use momentum instead of a static movement val
- Implement a basic enemy pattern.
- Investigate the use of ncursus windows to assist with screen space management
- Check collisions for all living entities.
- Draw background function. Need some way of unobtrusively indicating that the player is moving forward
- Clear initialisation errors.
- Score board
- Move management of enemy entity memory to the enemy factory.
- Add Projectile pool for enemies
- add colour options
- Gameplay and level scripting
- Link scoreboard to game state
- Background music
- intro screen with logo
- add music and sound effects
- change bodies to accommodate animations
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