Comments (4)
I am wondering the same thing. Is this project going to evolve ?
from wowser.
Hi @infosisio! Yes, the project is still being worked on. Our efforts are currently focused on:
-
using the game's user interface files directly (rather than building it from scratch as Wowser does in its current state), see: https://github.com/wowserhq/ui/pull/1
-
a database explorer tool, see: https://github.com/wowserhq/spelunker
Once the UI code has landed, work on the main Wowser repository will continue.
from wowser.
@timkurvers Where is the work for the first task tracked exactly ? I don't see any relevant commits there.
from wowser.
@infosisio All those commits in the PR are relevant, but I'm assuming you mean recent? The current implementation for the UI is an approximation, which is likely not good enough to support all the intricacies for components shipped by Blizzard as well as addons made by third parties. We'll most likely ship a rewrite of that PR after summer once we know more about the internals.
from wowser.
Related Issues (20)
- WMO groups aren't fully cloned
- WMO doodad sets use wrong index when loading HOT 2
- Excessive CPU time spent on WebGLRenderer.setProgram HOT 3
- WMO material defs inappropriately override one another HOT 1
- Ensure Node 6 is supported HOT 1
- Improve Travis build process HOT 1
- Implement distance culling HOT 1
- Test Gitter integration HOT 1
- [Enhancement] chat system and AzerothCore support
- Pass NODE_ENV environment variable in to webpack
- Proxy on windows doesn't work HOT 2
- Host images for the repository
- Possible double trademark infringement HOT 1
- Implement some Battle.net stuff HOT 9
- Downgrade if Battle.net cannot be implemented HOT 2
- Godot Game Engine HOT 3
- Are you still active? HOT 3
- Is this project alive? HOT 2
- Updated installation and use?
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from wowser.