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williamngan avatar williamngan commented on August 10, 2024

Hi @tcper , yes, cycle is a continuous function so you may hit values within "0.001" multiple times. One way is to pass the value to interpolate linearly, and then split the results into the number of edges you require. Perhaps something like this? (rough code):

var run = Pts.quickStart( "pt", "#000" ); 

run( ( time, ftime ) => { 
    let n = Num.cycle( (time%5000)/5000 );
    let ln = Num.lerp( 0, 1, n );
    form.text( [20, 20], "n "+n ).text( [20, 40], "ln "+n );
    form.text( [20, 60], "edge "+Math.floor(ln/0.25) );
});

(Try pasting the code above in the demo editor for a quick test)

If you must get to 1 in cycle within a threshold, you can try limiting a value at one end, and reseting it on the other end. Maybe something like this (feels a bit hacky though).

    let n = Math.min(1, Num.cycle( (time%5000)/5000 ) / 0.99);
    if (n === 1 && reset) {
        edge++;
        reset = false;
    } else if (n < 0.1) {
        reset = true;
    }

So depending on what you're trying to do, you can probably find a better approach 😉 Thanks for trying out Pts!

from pts.

tcper avatar tcper commented on August 10, 2024

Thank you, I'm researching some good way to do this.

from pts.

tcper avatar tcper commented on August 10, 2024

Finally, I generate all the points on the edge to animate the circle.

from pts.

williamngan avatar williamngan commented on August 10, 2024

Good to hear. If you have other questions, please file a new issue. Thanks for trying out Pts.

from pts.

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